{
  "version": "https://jsonfeed.org/version/1.1",
  "title": "Haze changes in Deadlock",
  "home_page_url": "https://deadlockshop.app/heroes/haze/",
  "feed_url": "https://deadlockshop.app/feeds/haze.json",
  "description": "Every Deadlock build that changed Haze or anything listed under Haze on its patch page, with the before and after values read from the game's own files.",
  "items": [
    {
      "id": "https://deadlockshop.app/patches/6731/#haze",
      "url": "https://deadlockshop.app/patches/6731/#haze",
      "title": "Haze changed in the October 1, 2026 patch",
      "date_published": "2026-10-01T00:00:00.000Z",
      "content_text": "- Haze (Hero): Vitality panel: now lists Lifesteal Effectiveness"
    },
    {
      "id": "https://deadlockshop.app/patches/6711/#haze",
      "url": "https://deadlockshop.app/patches/6711/#haze",
      "title": "Haze changed in the September 29, 2026 patch (build 6711)",
      "date_published": "2026-09-29T00:00:00.000Z",
      "content_text": "- Fixation (Haze ability): Weapon Damage unit: per stack to /stack\n- Bullet Dance (Haze ability): Min Rounds Per Second: none to 5"
    },
    {
      "id": "https://deadlockshop.app/patches/6698/#haze",
      "url": "https://deadlockshop.app/patches/6698/#haze",
      "title": "Haze changed in the September 17, 2026 patch",
      "date_published": "2026-09-17T00:00:00.000Z",
      "content_text": "- Sleep Dagger (Haze ability): Tier 3 upgrade, Move Speed: -50% to -40%; Tier 3 upgrade, Dash Distance: -50% to -45%\n- Fixation (Haze ability): Description reworded; Headshot Stacks: none to 3; Tier 1 upgrade, Move Speed: -15% to -12%; Tier 3 upgrade, Weapon Damage: +0.0003 Weapon Damage scaling to +0.00035 Weapon Damage scaling"
    },
    {
      "id": "https://deadlockshop.app/patches/6642/#haze",
      "url": "https://deadlockshop.app/patches/6642/#haze",
      "title": "Haze changed in the July 28, 2026 patch (build 6642)",
      "date_published": "2026-07-28T00:00:00.000Z",
      "content_text": "- Sleep Dagger (Haze ability): Damage scaling: +2.8 x Spirit to +2.2 x Spirit; Wake Up Delay scaling: +0.003 x Spirit to +0.002 x Spirit; Tier 2 upgrade: -17s Cooldown and +15 Fixation Stacks to +1s Sleep Duration and +15 Fixation Stacks; Tier 3 upgrade: +1s Sleep Duration, -50% Move Speed, -50% Dash Distance and +3s Debuff Duration to -17s Cooldown, -50% Move Speed, -50% Dash Distance and +3s Debuff Duration\n- Fixation (Haze ability): Weapon Damage scaling: scales with Damage Scale to removed; Tier 3 upgrade: +0.14/stack Weapon Damage to +0.11/stack Weapon Damage and +0.0003 Weapon Damage scaling"
    }
  ]
}
