Death Slam
Death Slam is Lash's ultimate in Deadlock (slot 4), an active ability with a 170 second cooldown. Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. PressFireto throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed. Its tooltip lists 105 Impact Damage (+0.974938 x Spirit), 14m Max Throw Distance (+0.14 x Spirit), -40% Move Speed and 4s Slow Duration. Upgrades: tier 1 +12m Max Throw Distance; tier 2 -35s Cooldown; tier 3 +1.2s Stun Duration and +6m Cast Range.
Death Slam stats
Death Slam
- Cooldown 170s
- Range 20m
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
PressFireto throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
- -40% Move Speed
- 4s Slow Duration
- 0.3s Charge Time
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +12m Max Throw Distance | |
| 2 | -35s Cooldown | |
| 3 | +1.2s Stun Duration +6m Cast Range | Stun enemies in Radius for 1.2s +6m Cast Range |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Death Slam changes in the latest build
| Field | 6686 | 6698 |
|---|---|---|
| properties.SlowPercent.value | 50 | 40 |
Death Slam change history
| Patch | Change | State |
|---|---|---|
| build 6698 | Death Slam's Move Speed changed from -50% to -40%. | Changed |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Death Slam FAQ
What is Death Slam's cooldown in Deadlock?
Death Slam has a 170 second cooldown. The tier 2 upgrade changes it by -35s.
How does Death Slam scale with spirit power?
Impact Damage starts at 105 and gains 0.974938 per point of Spirit and Max Throw Distance starts at 14m and gains 0.14 per point of Spirit, the coefficient the game file writes on the value.
What do Death Slam's upgrades do?
Tier 1: +12m Max Throw Distance. Tier 2: -35s Cooldown. Tier 3: +1.2s Stun Duration and +6m Cast Range.
Was Death Slam changed in the latest patch?
Yes. Death Slam changed in the latest build of Deadlock.