Death Slam
Death Slam is Lash's ultimate in Deadlock (slot 4), an active ability with a 170 second cooldown. Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press Fire to throw connected enemies early.
Open the most-bought Lash build
The 4 items bought most in each phase of 129,032 Lash matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Death Slam in matches
Lash players unlocked Death Slam last (fourth) in 99.2% of matches (128,708 of 129,696) and third in 0.6% of matches (813 of 129,696), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Lash matches in which Death Slam was the first, second, third or fourth ability unlocked, out of every Lash match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Death Slam stats
Death Slam
- Cooldown 170s
- Range 20m
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed.
Press Fire to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
- -40% Move Speed
- 4s Slow Duration
- 0.3s Charge Time
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +12m Max Throw Distance | |
| 2 | -35s Cooldown | |
| 3 | +1.2s Stun Duration +6m Cast Range | Stun enemies in Radius for 1.2s +6m Cast Range |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Death Slam change history
| Patch | Change | State |
|---|---|---|
| November 5, 2026build 6860from build 6701 | No player-facing change in 43 builds (September 25 to November 5, 2026). | Unchanged |
| September 17, 2026build 6698 | Death Slam's Move Speed changed from -50% to -40%. | Changed |
| August 22, 2026build 6684from build 6642 | No player-facing change in 11 builds (July 28 to August 22, 2026). | Unchanged |
| July 25, 2026build 6640 | First recorded in Deadlock. | Baseline |
Death Slam FAQ
What does Death Slam do?
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press Fire to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed. Its tooltip lists 105 Impact Damage (+0.974938 x Spirit), 14m Max Throw Distance (+0.14 x Spirit), -40% Move Speed and 4s Slow Duration.
What is Death Slam's cooldown in Deadlock?
Death Slam has a 170 second cooldown. The tier 2 upgrade changes it by -35s.
How does Death Slam scale with spirit power?
Impact Damage starts at 105 and gains 0.974938 per point of Spirit and Max Throw Distance starts at 14m and gains 0.14 per point of Spirit, the coefficients the game file writes on the values.
What do Death Slam's upgrades do?
Tier 1: +12m Max Throw Distance. Tier 2: -35s Cooldown. Tier 3: Stun enemies in Radius for 1.2s, +6m Cast Range.
Was Death Slam changed in the latest patch?
No. Death Slam is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the September 17, 2026 patch.