All 44 Deadlock heroes
Of the 44 Deadlock heroes, Mo & Krill has the most max health (930); Haze, Holliday and Yamato the fastest move speed (8.2); and Drifter the highest computed weapon DPS (136.7).
| Hero | Win Rate (measured) | Matches (measured) | Max Health | Move Speed | Bullet Damage | Bullets per Shot | Fire Rate (computed, rounds/s) | Weapon DPS (computed) | Clip Size | Reload (s) | Health per Level | Bullet Damage per Level | Spirit Power per Level |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 53.0% | 140,946 | 800 | 6.4 | 3.78 | 9 | 1.59 | 54 | 9 | 0.3525 per bullet | 49 | 0.1 | 1.1 | |
| 48.8% | 112,367 | 770 | 7.2 | 18.5 | 1 | 2.63 | 48.7 | 15 | 2.5 | 45 | 0.825 | 1.1 | |
| 55.0% | 54,944 | 780 | 6.5 | 8.8 | 3 | 3.23 | 85.2 | 15 | 2.5 | 45 | 0.41 | 1.1 | |
| 48.4% | 160,765 | 880 | 6.45 | 4.98 | 1 | 11.9 | 59.3 | 66 | 2.35 | 52 | 0.115 | 1.1 | |
| 49.3% | 139,983 | 820 | 7 | 6.3 | 1 | 11.76 | 74.1 | 30 | 2.9 | 53 | 0.127 | 1.1 | |
| 48.3% | 66,486 | 730 | 6.8 | 1.84 | 9 | 4.76 | 78.9 | 12 | 2.6 | 37 | 0.043 | 1.1 | |
| 48.1% | 132,459 | 690 | 6.2 | 18 | 1 | 1.72 | 31 | 8 | 2 | 33 | 0.82 | 1.1 | |
| 53.9% | 143,498 | 730 | 6.4 | 15 | 1 | 4 | 60 | 14 | 3.2 | 39 | 0.42 | 1.1 | |
| 51.4% | 174,261 | 755 | 6.9 | 20.1 | 3 | 2.27 | 136.7 | 12 | 2.444 | 41 | 0.49 | 1.1 | |
| 51.4% | 87,605 | 880 | 6.7 | 12.6 | 1 | 3.81 | 48 | 20 | 2.35 | 61 | 0.5 | 1.1 | |
| 57.3% | 169,697 | 730 | 6.7 | 3.6 | 1 | 9.8 | 35.3 | 40 | 2.8 | 35 | 0.052 | 1.1 | |
| 47.6% | 82,489 | 780 | 6.3 | 23.51 | 1 | 1.67 | 39.2 | 17 | 2.35 | 38 | 0.85 | 1.6 | |
| 53.5% | 178,087 | 730 | 8.2 | 5.26 | 1 | 9.52 | 50.1 | 25 | 2.35 | 33 | 0.143 | 0.5 | |
| 47.6% | 87,349 | 780 | 8.2 | 19.7 | 1 | 2.12 | 41.7 | 10 | 2.75 | 43 | 1.144 | 1.1 | |
| 49.4% | 154,303 | 830 | 6.7 | 5.5 | 1 | 9.52 | 52.4 | 27 | 2.25 | 39 | 0.088 | 1.1 | |
| 53.0% | 81,934 | 755 | 7.2 | 4.45 | 1 | 13.61 | 60.5 | 33 | 2.444 | 45 | 0.08 | 1.2 | |
| 54.4% | 59,346 | 880 | 6.7 | 18.6 | 1 | 3.81 | 70.9 | 14 | 2.585 | 60 | 0.418 | 1.3 | |
| 51.6% | 102,184 | 880 | 6.3 | 20.7 | 1 | 2.12 | 43.8 | 9 | 2.585 | 51 | 1 | 1.1 | |
| 50.8% | 129,032 | 780 | 7.2 | 8.46 | 1 | Not modelled | Not modelled | 29 | 2.35 | 50 | 0.31 | 1.1 | |
| 50.4% | 53,388 | 780 | 6.7 | 6.08 | 1 | Not modelled | Not modelled | 66 | 3.29 | 52 | 0.171 | 1.1 | |
| 45.0% | 146,777 | 660 | 6.5 | 7.31 | 1 | 3.97 | 29 | 12 | 1.7 | 27 | 0.275 | 1.1 | |
| 43.5% | 55,908 | 730 | 7 | 14.8 | 1 | 2.72 | 40.3 | 16 | 2.6 | 45 | 0.3 | 1.1 | |
| 47.9% | 82,119 | 930 | 8 | 2.82 | 4 | 5.29 | 59.7 | 20 | 2.82 | 65 | 0.0881 | 0.6 | |
| 50.2% | 149,398 | 730 | 6.8 | 14.442 | 1 | 2.63 | 38 | 11 | 1.9 | 32 | 0.37436 | 1.1 | |
| 56.1% | 114,166 | 680 | 6.9 | 32 | 1 | 2 | 64 | 14 | 2.5 | 31 | 0.61 | 1.1 | |
| 46.7% | 106,748 | 730 | 6.7 | 6.8 | 1 | Not modelled | Not modelled | 40 | 2.585 | 46 | 0.26 | 1.1 | |
| 44.4% | 74,950 | 780 | 7.2 | 4.28 | 7 | 1.9 | 57.1 | 11 | 2.82 | 36 | 0.14 | 1.1 | |
| 54.2% | 202,752 | 800 | 6.8 | 5.8 | 2 | 5 | 58 | 26 | 2.8 | 50 | 0.144 | 1.1 | |
| 45.8% | 122,938 | 680 | 7.2 | 16 | 1 | 3.85 | 61.5 | 13 | 2 | 28 | 0.34 | 1.1 | |
| 55.0% | 124,688 | 730 | 6.7 | 10.8 | 1 | Not modelled | Not modelled | 29 | 2.35 | 41 | 0.24 | 1.1 | |
| 45.1% | 122,728 | 830 | 6.5 | 4.8 | 6 | 1.81 | 52.2 | 10 | 2.8 | 46 | 0.165 | 1.1 | |
| 46.4% | 133,554 | 830 | 6.7 | 5.1 | 7 | 1.18 | 42 | 7 | 0.3 per bullet | 31 | 0.117 | 1.1 | |
| 45.0% | 40,927 | 730 | 7.2 | 16.5 | 1 | Not modelled | Not modelled | 16 | 2.5 | 38 | 0.55 | 1.3 | |
| 47.1% | 58,960 | 780 | 6.7 | 25 | 1 | 2 | 50 | 8 | 3 | 40 | 0.4 | 1.1 | |
| 45.9% | 62,237 | 755 | 7.9 | 24 | 1 | 1.59 | 38.1 | 8 | 2.4 | 42 | 1.25 | 1.1 | |
| 46.7% | 174,207 | 820 | 6.4 | 8 | 1 | 7.94 | 63.5 | 33 | 2.8 | 43 | 0.27 | 1.1 | |
| 54.0% | 137,104 | 800 | 6.3 | 12 | 1 | Not modelled | Not modelled | 24 | 2.4 | 34 | 0.26 | 1.1 | |
| 49.7% | 119,982 | 755 | 7.9 | 12.33 | 1 | 4.33 | 53.4 | 19 | 2.914 | 28 | 0.495 | 1.1 | |
| 48.8% | 123,032 | 710 | 6.9 | 30 | 1 | 1.54 | 46.2 | 15 | 2.7 | 34 | 0.55 | 1.1 | |
| 46.8% | 56,498 | 780 | 7.2 | 10.34 | 1 | 4.76 | 49.2 | 20 | 2.5 | 45 | 0.36 | 1.3 | |
| 46.1% | 57,967 | 780 | 6.9 | 6.58 | 1 | 14.29 | 94 | 24 | 1.6 | 35 | 0.178 | 1.1 | |
| 50.1% | 74,805 | 805 | 6.3 | 17.34 | 1 | 3.81 | 66.1 | 17 | 2.914 | 60 | 0.25 | 1.1 | |
| 50.2% | 143,272 | 730 | 7.2 | 5.64 | 1 | 10.58 | 59.7 | 52 | 2.82 | 35 | 0.14 | 1.1 | |
| 46.9% | 116,195 | 730 | 8.2 | 5.31 | 5 | 2.38 | 63.2 | 12 | 2.444 | 45 | 0.154 | 1.1 |
Measured match results, not game-file numbers: all ranks, October 30 to November 1, 2026, patch 6833. By win rate, Graves (57.3% over 169,697 matches) is highest and Mirage (43.5% over 55,908 matches) lowest. A hero under 500 matches reads "not enough matches" (methodology). deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. Weapon DPS is computed at level 1 with no items (bullet damage x bullets per shot / cycle time); Lash, Paradox, Seven and Sinclair fire in bursts, and McGinnis and Victor have guns that spin up, so they sit out of it. Base stats and per-level scaling are read from the game's own files; the souls each level needs are on souls per level.