Hex-Lined Snap Trap
Hex-Lined Snap Trap is Venator's third ability in Deadlock (slot 3), an active ability with a 28 second cooldown and 2 charges. Kick a trap that arms after a brief delay. The trap springs on the first enemy it touches, dealing spirit damage, applying immobilize, and revealing enemies for a duration afterwards.
Open the most-bought Venator build
The 4 items bought most in each phase of 174,207 Venator matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Hex-Lined Snap Trap in matches
Venator players unlocked Hex-Lined Snap Trap third in 94.6% of matches (165,644 of 175,102), second in 3.8% of matches (6,707 of 175,102), last (fourth) in 0.9% of matches (1,586 of 175,102) and first in 0.6% of matches (1,091 of 175,102), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Venator matches in which Hex-Lined Snap Trap was the first, second, third or fourth ability unlocked, out of every Venator match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Hex-Lined Snap Trap stats
Hex-Lined Snap Trap
- Cooldown 28s
- Charges 2
- Between charges 8s
Kick a trap that arms after a brief delay.
The trap springs on the first enemy it touches, dealing spirit damage, applying immobilize, and revealing enemies for a duration afterwards.
- 6s Reveal Duration
- 30s Lifetime
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | -11s Cooldown | |
| 2 | +1s Immobilize Duration | |
| 3 | +30% Damage Taken +1 Charge | +1 Charge Deal +30% damage against revealed targets |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Hex-Lined Snap Trap change history
| Patch | Change | State |
|---|---|---|
| November 5, 2026build 6860from build 6642 | No player-facing change in 55 builds (July 28 to November 5, 2026). | Unchanged |
| July 25, 2026build 6640 | First recorded in Deadlock. | Baseline |
Hex-Lined Snap Trap FAQ
What does Hex-Lined Snap Trap do?
Kick a trap that arms after a brief delay. The trap springs on the first enemy it touches, dealing spirit damage, applying immobilize, and revealing enemies for a duration afterwards. Its tooltip lists 80 Damage (+2.2 x Spirit), 1.25s Immobilize Duration, 6s Reveal Duration and 30s Lifetime.
What is Hex-Lined Snap Trap's cooldown in Deadlock?
Hex-Lined Snap Trap has a 28 second cooldown. It holds 2 charges, 8 seconds apart. The tier 1 upgrade changes it by -11s.
How does Hex-Lined Snap Trap scale with spirit power?
Damage starts at 80 and gains 2.2 per point of Spirit, the coefficient the game file writes on the value.
What do Hex-Lined Snap Trap's upgrades do?
Tier 1: -11s Cooldown. Tier 2: +1s Immobilize Duration. Tier 3: +1 Charge, Deal +30% damage against revealed targets.
Was Hex-Lined Snap Trap changed in the latest patch?
No. Hex-Lined Snap Trap is unchanged in the latest build of Deadlock on file.