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AbilityUnchanged

Infernal Resilience

Infernal Resilience is Abrams' third ability in Deadlock (slot 3), a passive ability. Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken. Its tooltip lists 13% Damage Regenerated, 20s Regeneration Time and +1 Health Regen.

Open the most-bought Abrams build

The 4 items bought most in each phase of 140,946 Abrams matches, October 30 to November 1, 2026, measured by deadlock-api.com.

Infernal Resilience in matches

Abrams players unlocked Infernal Resilience first in 85.0% of matches (120,403 of 141,684), second in 7.7% of matches (10,976 of 141,684) and third in 7.0% of matches (9,939 of 141,684), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Abrams matches in which Infernal Resilience was the first, second, third or fourth ability unlocked, out of every Abrams match counted; a step under 500 matches is not listed.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.

Infernal Resilience stats

Infernal Resilience icon

Infernal Resilience

Abrams · Ability 3 · Passive

Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.

Passive:

13%Damage Regenerated
20sRegeneration Time
  • +1 Health Regen

Upgrades

Infernal Resilience tier upgrades
TierBonusesIn game
1+200 Max Health
2+18% Melee Lifesteal
3+9% Damage Regenerated
+20% Debuff Resist
+20% Debuff Resist and +9% Damage Regenerated

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Infernal Resilience change history

Infernal Resilience history by build
PatchChangeState
November 5, 2026build 6860from build 6701No player-facing change in 43 builds (September 25 to November 5, 2026).Unchanged
September 17, 2026build 6698Infernal Resilience's tier 3 upgrade changed from +8% Damage Regenerated and +20% Debuff Resist to +9% Damage Regenerated and +20% Debuff Resist.Changed
August 22, 2026build 6684from build 6642No player-facing change in 11 builds (July 28 to August 22, 2026).Unchanged
July 25, 2026build 6640First recorded in Deadlock.Baseline

Infernal Resilience FAQ

What does Infernal Resilience do?

Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken. Its tooltip lists 13% Damage Regenerated, 20s Regeneration Time and +1 Health Regen.

What do Infernal Resilience's upgrades do?

Tier 1: +200 Max Health. Tier 2: +18% Melee Lifesteal. Tier 3: +20% Debuff Resist and +9% Damage Regenerated.

Which hero has Infernal Resilience?

Infernal Resilience is Abrams' third ability (slot 3).

Was Infernal Resilience changed in the latest patch?

No. Infernal Resilience is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the September 17, 2026 patch.

Read from the November 5, 2026 patch (build 6860)Compared against the November 5, 2026 patch (build 6858)Source SteamDB GameTrackingSynced How we read thisReport a wrong number