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AbilityUnchanged

Leaping Slash

Leaping Slash is Calico's second ability in Deadlock (slot 2), an active ability with a 13 second cooldown. Dash forward before slashing all enemies in a circle, dealing melee damage. If the ability hits at least one hero, heal a small amount of health.

Open the most-bought Calico build

The 4 items bought most in each phase of 66,486 Calico matches, October 30 to November 1, 2026, measured by deadlock-api.com.

Leaping Slash in matches

Calico players unlocked Leaping Slash first in 93.3% of matches (62,323 of 66,815) and second in 6.0% of matches (4,037 of 66,815), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Calico matches in which Leaping Slash was the first, second, third or fourth ability unlocked, out of every Calico match counted; a step under 500 matches is not listed.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.

Leaping Slash stats

Leaping Slash icon

Leaping Slash

Calico · Ability 2 · Active

  • Cooldown 13s
  • Range 9m

Dash forward before slashing all enemies in a circle, dealing melee damage.

If the ability hits at least one hero, heal a small amount of health.

10Impact Damage+0.8 x Light Melee Damage

On Hero Hit:

40Heal Amount+1.4 x Spirit

Upgrades

Leaping Slash tier upgrades
TierBonusesIn game
1+25 Heal Amount
2+200 Bonus Souls Per Assassination
+3s Bounty Duration
Heroes killed within 3s grant +200 souls
3+50% Cooldown Refund
+90 Impact Damage
+90 Damage & On Hero Hit: 50% Cooldown Refund

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Leaping Slash change history

Leaping Slash history by build
PatchChangeState
November 5, 2026build 6860from build 6835No player-facing change in 9 builds (October 30 to November 5, 2026).Unchanged
October 30, 2026build 6833Leaping Slash's tier 3 upgrade changed from +50% Cooldown Refund and +60 Impact Damage to +50% Cooldown Refund and +90 Impact Damage.Changed
October 26, 2026build 6821from build 6742No player-facing change in 27 builds (October 2 to October 26, 2026).Unchanged
October 1, 2026build 6731Leaping Slash's tier 2 upgrade now reads: "Heroes killed within 3s grant +200 souls"Changed
September 30, 2026build 6726from build 6642No player-facing change in 17 builds (July 28 to September 30, 2026).Unchanged
July 25, 2026build 6640First recorded in Deadlock.Baseline

Leaping Slash FAQ

What does Leaping Slash do?

Dash forward before slashing all enemies in a circle, dealing melee damage. If the ability hits at least one hero, heal a small amount of health. Its tooltip lists 10 Impact Damage (+0.8 x Light Melee Damage) and 40 Heal Amount (+1.4 x Spirit).

What is Leaping Slash's cooldown in Deadlock?

Leaping Slash has a 13 second cooldown.

How does Leaping Slash scale with spirit power?

Heal Amount starts at 40 and gains 1.4 per point of Spirit, the coefficient the game file writes on the value.

What do Leaping Slash's upgrades do?

Tier 1: +25 Heal Amount. Tier 2: Heroes killed within 3s grant +200 souls. Tier 3: +90 Damage & On Hero Hit: 50% Cooldown Refund.

Was Leaping Slash changed in the latest patch?

No. Leaping Slash is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the October 30, 2026 patch (build 6833).

Read from the November 5, 2026 patch (build 6860)Compared against the November 5, 2026 patch (build 6858)Source SteamDB GameTrackingSynced How we read thisReport a wrong number