Leaping Slash
Leaping Slash is Calico's second ability in Deadlock (slot 2), an active ability with a 13 second cooldown. Dash forward before slashing all enemies in a circle, dealing melee damage. If the ability hits at least one hero, heal a small amount of health. Its tooltip lists 10 Impact Damage (+0.8 x Light Melee Damage) and 40 Heal Amount (+1.4 x Spirit). Upgrades: tier 1 +25 Heal Amount; tier 2 +200 Bonus Souls Per Assassination and +3s Bounty Duration; tier 3 +50% Cooldown Refund and +60 Impact Damage.
Leaping Slash stats
Leaping Slash
- Cooldown 13s
- Range 9m
Dash forward before slashing all enemies in a circle, dealing melee damage.
If the ability hits at least one hero, heal a small amount of health.
On Hero Hit:
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +25 Heal Amount | |
| 2 | +200 Bonus Souls Per Assassination +3s Bounty Duration | Heros killed within 3s grant +200 souls |
| 3 | +50% Cooldown Refund +60 Impact Damage | +60 Damage & On Hero Hit: 50% Cooldown Refund |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Leaping Slash change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Leaping Slash FAQ
What is Leaping Slash's cooldown in Deadlock?
Leaping Slash has a 13 second cooldown.
How does Leaping Slash scale with spirit power?
Heal Amount starts at 40 and gains 1.4 per point of Spirit, the coefficient the game file writes on the value.
What do Leaping Slash's upgrades do?
Tier 1: +25 Heal Amount. Tier 2: +200 Bonus Souls Per Assassination and +3s Bounty Duration. Tier 3: +50% Cooldown Refund and +60 Impact Damage.
Was Leaping Slash changed in the latest patch?
No. Leaping Slash is unchanged in the latest build of Deadlock on file.