Rend
Rend is Drifter's first ability in Deadlock (slot 1), an active ability with a 16 second cooldown. Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage. Its tooltip lists 40 Damage (+1.4 x Spirit) and 8m Close Range.
Open the most-bought Drifter build
The 4 items bought most in each phase of 174,261 Drifter matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Rend in matches
Drifter players unlocked Rend first in 97.5% of matches (170,824 of 175,167), second in 2.1% of matches (3,755 of 175,167) and third in 0.3% of matches (523 of 175,167), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Drifter matches in which Rend was the first, second, third or fourth ability unlocked, out of every Drifter match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Rend stats
Rend
- Cooldown 16s
- Range 16m
Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage.
- 8m Close Range
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +40 Damage | |
| 2 | -8s Cooldown | -8s Cooldown |
| 3 | +2s Debuff Duration +1 Use Heavy Melee +0.55 Damage Heavy Melee Damage scaling x0 Damage (scaling multiplier) | Deals 55% Heavy Melee Damage Silences enemies for 2s if close range |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Rend change history
| Patch | Change | State |
|---|---|---|
| November 5, 2026build 6860from build 6683 | No player-facing change in 46 builds (August 20 to November 5, 2026). | Unchanged |
| August 12, 2026build 6677 | Rend's Damage scaling changed from +1.7 x Spirit to +1.4 x Spirit. | Changed |
| August 8, 2026build 6672from build 6643 | No player-facing change in 7 builds (July 28 to August 8, 2026). | Unchanged |
| July 28, 2026build 6642 | Rend's Damage scaling changed from +1.8 x Spirit to +1.7 x Spirit. Rend's tier 3 upgrade changed from +2.3s Debuff Duration, +1 Use Heavy Melee, +0.55 Damage Heavy Melee Damage scaling and x0 Damage (scaling multiplier) to +2s Debuff Duration, +1 Use Heavy Melee, +0.55 Damage Heavy Melee Damage scaling and x0 Damage (scaling multiplier). | Changed |
| July 25, 2026build 6640 | First recorded in Deadlock. | Baseline |
Rend FAQ
What does Rend do?
Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage. Its tooltip lists 40 Damage (+1.4 x Spirit) and 8m Close Range.
What is Rend's cooldown in Deadlock?
Rend has a 16 second cooldown. The tier 2 upgrade changes it by -8s.
How does Rend scale with spirit power?
Damage starts at 40 and gains 1.4 per point of Spirit, the coefficient the game file writes on the value.
What do Rend's upgrades do?
Tier 1: +40 Damage. Tier 2: -8s Cooldown. Tier 3: Deals 55% Heavy Melee Damage, Silences enemies for 2s if close range.
Was Rend changed in the latest patch?
No. Rend is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the August 12, 2026 patch.