Stake
Stake is Vindicta's first ability in Deadlock (slot 1), an active ability with a 40 second cooldown. Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether. Its tooltip lists 1.75s Tether Duration, 40 Damage (+0.5 x Spirit), 9m Capture Radius and 9m Tether Length. Upgrades: tier 1 +45 Damage; tier 2 -22s Cooldown; tier 3 +0.75s Tether Duration and +2m Capture Radius.
Stake stats
Stake
- Cooldown 40s
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
- 9m Tether Length
- -40% Move Speed
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +45 Damage | |
| 2 | -22s Cooldown | |
| 3 | +0.75s Tether Duration +2m Capture Radius | +0.75s Tether Duration and +2m Capture Radius |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Stake change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Stake FAQ
What is Stake's cooldown in Deadlock?
Stake has a 40 second cooldown. The tier 2 upgrade changes it by -22s.
How does Stake scale with spirit power?
Damage starts at 40 and gains 0.5 per point of Spirit, the coefficient the game file writes on the value.
What do Stake's upgrades do?
Tier 1: +45 Damage. Tier 2: -22s Cooldown. Tier 3: +0.75s Tether Duration and +2m Capture Radius.
Was Stake changed in the latest patch?
No. Stake is unchanged in the latest build of Deadlock on file.