Stake
Stake is Vindicta's first ability in Deadlock (slot 1), an active ability with a 40 second cooldown. Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether. Its tooltip lists 1.75s Tether Duration, 40 Damage (+0.5 x Spirit), 9m Capture Radius and 9m Tether Length.
Open the most-bought Vindicta build
The 4 items bought most in each phase of 119,982 Vindicta matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Stake in matches
Vindicta players unlocked Stake third in 48.7% of matches (58,701 of 120,574), second in 33.1% of matches (39,940 of 120,574) and first in 18.0% of matches (21,663 of 120,574), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Vindicta matches in which Stake was the first, second, third or fourth ability unlocked, out of every Vindicta match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Stake stats
Stake
- Cooldown 40s
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
- 9m Tether Length
- -40% Move Speed
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +45 Damage | |
| 2 | -22s Cooldown | |
| 3 | +0.75s Tether Duration +2m Capture Radius | +0.75s Tether Duration and +2m Capture Radius |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Stake change history
| Patch | Change | State |
|---|---|---|
| November 5, 2026build 6860from build 6683 | No player-facing change in 46 builds (August 20 to November 5, 2026). | Unchanged |
| August 12, 2026build 6677 | Stake's tier 1 upgrade changed from +65 Damage to +45 Damage. | Changed |
| August 8, 2026build 6672from build 6642 | No player-facing change in 8 builds (July 28 to August 8, 2026). | Unchanged |
| July 25, 2026build 6640 | First recorded in Deadlock. | Baseline |
Stake FAQ
What does Stake do?
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether. Its tooltip lists 1.75s Tether Duration, 40 Damage (+0.5 x Spirit), 9m Capture Radius and 9m Tether Length.
What is Stake's cooldown in Deadlock?
Stake has a 40 second cooldown. The tier 2 upgrade changes it by -22s.
How does Stake scale with spirit power?
Damage starts at 40 and gains 0.5 per point of Spirit, the coefficient the game file writes on the value.
What do Stake's upgrades do?
Tier 1: +45 Damage. Tier 2: -22s Cooldown. Tier 3: +0.75s Tether Duration and +2m Capture Radius.
Was Stake changed in the latest patch?
No. Stake is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the August 12, 2026 patch.