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AbilityUnchanged

Static Charge

Static Charge is Seven's second ability in Deadlock (slot 2), an active ability with a 42 second cooldown. Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius. Its tooltip lists 0.9s Stun Duration, 3.5s Delay Before Stun, 35 Damage (+0.792137 x Spirit) and 5m Radius. Upgrades: tier 1 -20s Cooldown; tier 2 +7m Radius and +5m Cast Range; tier 3 +0.9s Stun Duration and +160 Damage.

Static Charge stats

Static Charge

Seven · Ability 2 · Active

  • Cooldown 42s
  • Range 15m

Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.

0.9sStun
3.5sDelay Before Stun
35Damage+0.792137 x Spirit
  • 5m Radius

Upgrades

Static Charge tier upgrades
TierBonusesIn game
1-20s Cooldown
2+7m Radius
+5m Cast Range
+7m Radius
+5m Cast range
3+0.9s Stun Duration
+160 Damage
+0.9s Stun Duration
+160 Damage

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Static Charge change history

Static Charge history by build
PatchChangeState
build 6698No player-facing change.Unchanged
build 6686First recorded in Deadlock.Baseline

Related abilities

Static Charge FAQ

What is Static Charge's cooldown in Deadlock?

Static Charge has a 42 second cooldown. The tier 1 upgrade changes it by -20s.

How does Static Charge scale with spirit power?

Damage starts at 35 and gains 0.792137 per point of Spirit, the coefficient the game file writes on the value.

What do Static Charge's upgrades do?

Tier 1: -20s Cooldown. Tier 2: +7m Radius and +5m Cast Range. Tier 3: +0.9s Stun Duration and +160 Damage.

Was Static Charge changed in the latest patch?

No. Static Charge is unchanged in the latest build of Deadlock on file.

Read from build 6698Compared against 6686Source SteamDB GameTrackingSynced How we read thisReport a wrong number