Deadlock items changed in the October 30, 2026 build 6833 patch
Read on October 30, 2026, compared to 6821.
Items
Weapon items
ItemArmor PiercerArmor Piercer's corrupted bonuses were adjusted. Armor Piercer's Proc Chance changed from 55% to 60%.ItemCrippling HeadshotCrippling Headshot's corrupted bonuses were adjusted. Crippling Headshot's Incoming Healing changed from -35% to -40%.ItemExpress ShotExpress Shot's corrupted bonuses were adjusted. Express Shot's Secondary Fire Weapon Damage changed from +40% to +38% and Secondary Fire Weapon Damage scaling (percentage points) from +1.3 x Boons to +1.24 x Boons.ItemGlass CannonGlass Cannon's corrupted bonuses were adjusted. Glass Cannon's Weapon Damage changed from +80% to +85%.ItemHigh-Velocity RoundsHigh-Velocity Rounds' Bullet Velocity changed from +60% to +45%.ItemPoint BlankPoint Blank's corrupted bonuses were adjusted. Point Blank's Slow Duration changed from 2s to 2.5s.ItemShadow WeaveShadow Weave's Ambush Bonus Fire Rate upgrade bonus changed from 35 to -, Ambush Bonus Melee Damage upgrade bonus from 30 to - and Ambush Weapon Damage upgrade bonus from - to 35%. Shadow Weave's corrupted bonuses were adjusted. Shadow Weave gained +50% Ambush Weapon Damage and 6s Time to Full Ambush; Shadow Weave lost Ambush Fire Rate and Ambush Melee Damage. Shadow Weave's tooltip now lists Ambush Weapon Damage and Time to Full Ambush; it no longer lists Ambush Fire Rate and Ambush Melee Damage.ItemSpiritual OverflowSpiritual Overflow's corrupted bonuses were adjusted. Spiritual Overflow's Spirit Lifesteal changed from +13% to +15% and Spirit Power from +6 to +8.ItemToxic BulletsToxic Bullets' corrupted bonuses were adjusted. Toxic Bullets' Incoming Healing changed from -35% to -40%.
Vitality items
ItemBattle VestBattle Vest's Weapon Damage changed from +18% to +22%.ItemBullet LifestealBullet Lifesteal's Weapon Damage changed from +6% to +10% and Bullet Lifesteal from +13% to +15%.ItemBullet ResilienceBullet Resilience's corrupted bonuses were adjusted. Bullet Resilience's Bullet Resist changed from +30% to +35% and Out of Combat Regen from +3 to +5.ItemDispel MagicDispel Magic's corrupted bonuses were adjusted. Dispel Magic's HP Healed On Activate is now called Heal Amount.ItemDivine Barrier6821 456833 55Divine Barrier's cooldown changed from 45s to 55s. Divine Barrier's corrupted bonuses were adjusted.NerfedItemFury TranceFury Trance's corrupted bonuses were adjusted. Fury Trance's Move Speed changed from +1m to +1.5m, Weapon Damage from +6% to +10% and Bullet Lifesteal from +14% to +15%.ItemHealbaneHealbane's Heal On Hero Kill changed from 275 to 170 and Heal On Hero Kill scaling from scales with Healing Output to +3 x Boons.ItemHealing Booster6821 24006833 1600Healing Booster's Bonus Health Regen upgrade bonus changed from 9 to -. Healing Booster no longer builds from another item. Healing Booster's cost changed from 2,400 souls to 1,600 souls. Healing Booster's Out of Combat Regen changed from +1 to +2; Healing Booster lost Health Regen. Healing Booster's tooltip no longer lists Health Regen. Healing Booster's sell price changed from 1,200 souls to 800 souls.BuffedItemHealing NovaHealing Nova's Total HP Regen scaling changed from +6 x Boons to +1.1 x Spirit.ItemHealing Tempo6821 88006833 8000Healing Tempo's cost changed from 8,800 souls to 8,000 souls. Healing Tempo's sell price changed from 4,400 souls to 4,000 souls.BuffedItemInfuserInfuser's corrupted bonuses were adjusted. Infuser's Spirit Lifesteal changed from +70% to +75%, Spirit Lifesteal from +13% to +15% and Spirit Power from +6 to +8.ItemJuggernautJuggernaut's corrupted bonuses were adjusted. Juggernaut's Health Regen changed from +8 to +15.ItemLeechLeech's corrupted bonuses were adjusted. Leech's Spirit Lifesteal changed from +28% to +30% and Bullet Lifesteal from +28% to +30%.ItemMetal SkinMetal Skin gained +20% Gravity Scale. Metal Skin's tooltip now lists Gravity Scale.ItemRebuttalRebuttal's Parry Cooldown changed from -1.75s to -1.25s.ItemReturn FireReturn Fire's tooltip now lists Bullet Resist.ItemSpirit LifestealSpirit Lifesteal's Spirit Lifesteal changed from +13% to +15% and Spirit Power from +6 to +8.ItemSpirit ShieldingSpirit Shielding's Spirit Resist changed from +18% to +15%.ItemVampiric BurstVampiric Burst's corrupted bonuses were adjusted. Vampiric Burst's Bullet Lifesteal changed from 70% to 75%, Weapon Damage from +6% to +10% and Bullet Lifesteal from +13% to +15%.
Spirit items
ItemDecayDecay's corrupted bonuses were adjusted. Decay's Incoming Healing changed from -50% to -55%.ItemEcho ShardEcho Shard's Ability Post Cast Duration changed from 0.5 to 0.2.ItemFocus Lens6821 456833 40Focus Lens' cooldown changed from 45s to 40s. Focus Lens' corrupted bonuses were adjusted.BuffedItemGolden Goose EggGolden Goose Egg's Damage Penalty changed from -15% to -12%.ItemLightning ScrollLightning Scroll's corrupted bonuses were adjusted. Lightning Scroll's Dash Distance changed from -10% to -12% and Damage scaling from no scaling to +0.35 x Spirit.ItemMystic SlowMystic Slow's Dash Distance changed from -10% to -12%.ItemRadiant RegenerationRadiant Regeneration's corrupted bonuses were adjusted. Radiant Regeneration's tooltip description was reworded. Radiant Regeneration's description now reads: "While in-combat, Heal and gain bonus Movement Speed for a short duration when you cast an ability." Radiant Regeneration's Healing on Ability Cast changed from 65 to 40, Healing on Ability Cast scaling from +1.7 x Boons to +1.4 x Boons and Regeneration scaling from +0.035 x Spirit to +0.025 x Spirit.ItemSilence WaveSilence Wave's corrupted bonuses were adjusted. Silence Wave's Bonus Health changed from +50 to +90.ItemSpirit Sap6821 186833 22Spirit Sap's cooldown changed from 18s to 22s. Spirit Sap's Cast Range changed from 40m to 35m.NerfedItemTorment PulseTorment Pulse's corrupted bonuses were adjusted. Torment Pulse's Melee Resist changed from +18% to +22%.