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Healbane

Healbane is a tier 2 Vitality item in Deadlock that costs 1,600 souls. It grants +7 Spirit Power. Passive: Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. Its tooltip lists -35% Incoming Healing and 170 Heal On Hero Kill (+3 x Boons).

Try Healbane in the shop

Healbane with the 4 items bought most in each phase on Shiv, whose players bought it most often (91,114 of 122,728 Shiv matches), October 30 to November 1, 2026, measured by deadlock-api.com.

Healbane in matches

Players who bought Healbane won 49.7% over 1,165,499 matches, and 23.7% of players (1,165,499 of 4,913,035 player matches) bought it, in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

Healbane win rate and buy rate, all ranks, October 30 to November 1, 2026
MeasureRateSample
Win rate when bought49.7%1,165,499 matches
Bought by23.7% of players1,165,499 of 4,913,035 player matches

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files. The win rate is how often players who bought Healbane won those matches, not what the item itself adds. The buy rate is the share of every player in those matches who bought it. A copy the Broker corrupted is not counted. A rate shows only with at least 500 matches.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.

Heroes who buy Healbane

Healbane was bought most often by Shiv players in 74.2% of Shiv matches (91,114 of 122,728), Mirage players in 70.4% of Mirage matches (39,383 of 55,908) and Seven players in 65.4% of Seven matches (81,578 of 124,688), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

The heroes whose players buy Healbane most often, all ranks, October 30 to November 1, 2026
HeroBought byWin rate when bought
ShivIn the shop74.2% of matches91,114 of 122,728 Shiv matches45.8%91,114 matches
MirageIn the shop70.4% of matches39,383 of 55,908 Mirage matches44.3%39,383 matches
SevenIn the shop65.4% of matches81,578 of 124,688 Seven matches55.6%81,578 matches
InfernusIn the shop57.3% of matches88,403 of 154,303 Infernus matches50.6%88,403 matches
KelvinIn the shop53.9% of matches31,995 of 59,346 Kelvin matches54.9%31,995 matches
Mo & KrillIn the shop52.6% of matches43,186 of 82,119 Mo & Krill matches48.9%43,186 matches
YamatoIn the shop49.5% of matches57,551 of 116,195 Yamato matches47.8%57,551 matches
ApolloIn the shop43.2% of matches48,546 of 112,367 Apollo matches49.1%48,546 matches

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the list is the heroes whose players buy Healbane most often, not a recommendation. "Bought by" is the share of a hero's matches in which that hero's player bought Healbane, and heroes are ordered by it. The win rate is how often those players won, which describes the players who bought it, not what the item itself adds. A copy the Broker corrupted is not counted. A hero shows only with at least 500 matches.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.

Healbane stats

Healbane

1,600 souls

Vitality · Tier II

Healbane icon
  • +7 Spirit Power
Passive

Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.

-35%Incoming HealingConditional
170Heal On Hero Kill+3 x Boons
  • 8s Duration

Sells for 800 souls, half the purchase price.computed

Healbane changes in the November 4, 2026 patch (build 6851)

Healbane changes in the November 4, 2026 patch (build 6851)
StatNovember 4, 2026 (build 6849)November 4, 2026 (build 6851)
Stacking Penalty Anchor Percent-80

Healbane change history

Healbane history by build
PatchChangeState
November 4, 2026build 6851Healbane gained 80 Stacking Penalty Anchor Percent.Changed
October 30, 2026build 6833Healbane's Heal On Hero Kill changed from 275 to 170 and Heal On Hero Kill scaling from scales with Healing Output to +3 x Boons.Changed
October 26, 2026build 6821from build 6712No player-facing change in 31 builds (September 29 to October 26, 2026).Unchanged
September 29, 2026build 6711Healbane's tooltip description was reworded. Healbane's description now reads: "Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal." Healbane's Healing Reduction is now called Incoming Healing.Changed
September 25, 2026build 6701from build 6642No player-facing change in 13 builds (July 28 to September 25, 2026).Unchanged
July 25, 2026build 6640First recorded in Deadlock.Baseline

Healbane FAQ

How much does Healbane cost in Deadlock?

Healbane costs 1,600 souls. It sells for 800 souls, half the purchase price.

What does Healbane do?

Healbane grants +7 Spirit Power. Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. Its tooltip lists -35% Incoming Healing and 170 Heal On Hero Kill (+3 x Boons).

What is Healbane's win rate in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, players who bought Healbane won 49.7% over 1,165,499 matches, and 23.7% of players (1,165,499 of 4,913,035 player matches) bought it. These are match results measured by deadlock-api.com, not numbers from the game files.

Which heroes buy Healbane most in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Healbane was bought most often by Shiv players in 74.2% of Shiv matches (91,114 of 122,728), Mirage players in 70.4% of Mirage matches (39,383 of 55,908) and Seven players in 65.4% of Seven matches (81,578 of 124,688). These are match results measured by deadlock-api.com, not numbers from the game files, and the heroes that buy it most, not a recommendation.

Was Healbane changed in the latest patch?

Yes. In the November 4, 2026 patch (build 6851), Healbane gained 80 Stacking Penalty Anchor Percent.

Read from the November 5, 2026 patch (build 6860)Compared against the November 5, 2026 patch (build 6858)Source SteamDB GameTrackingSynced How we read thisReport a wrong number