Affliction
Affliction is Pocket's ultimate in Deadlock (slot 4), an active ability with a 170 second cooldown. Applies damage over time to enemies nearby. Affliction's damage is non-lethal and does not apply item procs. Its tooltip lists 32 Damage Per Second (+0.21 x Spirit) and 10s Debuff Duration.
Open the most-bought Pocket build
The 4 items bought most in each phase of 74,950 Pocket matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Affliction in matches
Pocket players unlocked Affliction last (fourth) in 99.3% of matches (74,792 of 75,354), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Pocket matches in which Affliction was the first, second, third or fourth ability unlocked, out of every Pocket match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Affliction stats
Affliction
- Cooldown 170s
Applies damage over time to enemies nearby.
Affliction's damage is non-lethal and does not apply item procs.
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | -35s Cooldown | |
| 2 | +3s Debuff Duration +4m Radius | +3s Duration and +4m Radius |
| 3 | +13 Damage Per Second +0.1 Damage Per Second Spirit scaling +1 Disable Healing | Prevents all healing +13 DPS with increased Spirit scaling |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Affliction change history
| Patch | Change | State |
|---|---|---|
| November 5, 2026build 6860from build 6742 | No player-facing change in 37 builds (October 2 to November 5, 2026). | Unchanged |
| October 1, 2026build 6731 | Affliction's tier 3 upgrade now reads: "Prevents all healing +13 DPS with increased Spirit scaling" | Changed |
| September 30, 2026build 6726from build 6643 | No player-facing change in 16 builds (July 28 to September 30, 2026). | Unchanged |
| July 28, 2026build 6642 | Affliction's Damage Per Second changed from 34 to 32 and Damage Per Second scaling from +0.22 x Spirit to +0.21 x Spirit. Affliction's tier 3 upgrade changed from +14 Damage Per Second, +0.11 Damage Per Second Spirit scaling and +1 Disable Healing to +13 Damage Per Second, +0.1 Damage Per Second Spirit scaling and +1 Disable Healing. | Changed |
| July 25, 2026build 6640 | First recorded in Deadlock. | Baseline |
Affliction FAQ
What does Affliction do?
Applies damage over time to enemies nearby. Affliction's damage is non-lethal and does not apply item procs. Its tooltip lists 32 Damage Per Second (+0.21 x Spirit) and 10s Debuff Duration.
What is Affliction's cooldown in Deadlock?
Affliction has a 170 second cooldown. The tier 1 upgrade changes it by -35s.
How does Affliction scale with spirit power?
Damage Per Second starts at 32 and gains 0.21 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 0.1 to the Damage Per Second scaling.
What do Affliction's upgrades do?
Tier 1: -35s Cooldown. Tier 2: +3s Duration and +4m Radius. Tier 3: Prevents all healing, +13 DPS with increased Spirit scaling.
Was Affliction changed in the latest patch?
No. Affliction is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the October 1, 2026 patch.