Bashdown
Bashdown is Billy's first ability in Deadlock (slot 1), an active ability with a 35 second cooldown. Slam your bat into the ground, pulling enemies down and dealing melee damage. The slam creates a shockwave that deals spirit damage and applies knockup. Its tooltip lists 35 Damage (+1.1 x Spirit) and 0.4s Toss Duration. Upgrades: tier 1 -10s Cooldown; tier 2 +2m Cast Range and +1 Charges; tier 3 -1 Counts As Light Melee, +1 Counts As Heavy Melee, +0.5 Heavy Melee Damage Heavy Melee Damage scaling, +0 Heavy Melee Damage, x0 Melee Damage (scaling multiplier), +0 Melee Damage and -3s Charge Delay.
Bashdown stats
Bashdown
- Cooldown 35s
- Charges 1
- Between charges 8s
- Range 4m
Slam your bat into the ground, pulling enemies down and dealing melee damage.
The slam creates a shockwave that deals spirit damage and applies knockup.
On Hit:
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | -10s Cooldown | -10s Cooldown |
| 2 | +2m Cast Range +1 Charges | +1 Charge and +2m Radius |
| 3 | -1 Counts As Light Melee +1 Counts As Heavy Melee +0.5 Heavy Melee Damage Heavy Melee Damage scaling +0 Heavy Melee Damage x0 Melee Damage (scaling multiplier) +0 Melee Damage -3s Charge Delay | -3s Charge Time Now deals 50% Heavy Melee Damage |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Bashdown change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Bashdown FAQ
What is Bashdown's cooldown in Deadlock?
Bashdown has a 35 second cooldown. The tier 1 upgrade changes it by -10s.
How does Bashdown scale with spirit power?
Damage starts at 35 and gains 1.1 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 0.5 to that scaling.
What do Bashdown's upgrades do?
Tier 1: -10s Cooldown. Tier 2: +2m Cast Range and +1 Charges. Tier 3: -1 Counts As Light Melee, +1 Counts As Heavy Melee, +0.5 Heavy Melee Damage Heavy Melee Damage scaling, +0 Heavy Melee Damage, x0 Melee Damage (scaling multiplier), +0 Melee Damage and -3s Charge Delay.
Was Bashdown changed in the latest patch?
No. Bashdown is unchanged in the latest build of Deadlock on file.