Flow State
Flow State is Violet's second ability in Deadlock (slot 2), an active ability with a 23 second cooldown. Drag a brush that continues to travel forward, leaving a trail that grants bonus slide distance for allies and a fading slow and spirit damage to enemies it passes through, increased the further it travels.
Open the most-bought Violet build
The 4 items bought most in each phase of 123,032 Violet matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Flow State in matches
Violet players unlocked Flow State third in 94.7% of matches (117,008 of 123,597), second in 4.0% of matches (4,913 of 123,597), last (fourth) in 0.7% of matches (926 of 123,597) and first in 0.6% of matches (688 of 123,597), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Violet matches in which Flow State was the first, second, third or fourth ability unlocked, out of every Violet match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Flow State stats
Flow State
- Cooldown 23s
Drag a brush that continues to travel forward, leaving a trail that grants bonus slide distance for allies and a fading slow and spirit damage to enemies it passes through, increased the further it travels.
Re-activate the ability to flick the brush forward, ending the ability early but dealing spirit damage in a larger area.
- 2s Time for Max Damage
- -60% Fading Move Speed
- 2s Slow Duration
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +150% Stamina Recovery | On Slide: +150% Stamina Regeneration |
| 2 | -6s Cooldown +8m Explosion Radius +4s Ground Aura Duration | -6s Cooldown +8m Flick Range +4s Trail Duration |
| 3 | +20% Damage +4 Damage Amp Build Duration +6 Damage Amp Duration | On Slide: Gain Damage Amp over time, up to 20% for 6s |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Flow State change history
| Patch | Change | State |
|---|---|---|
| November 5, 2026build 6860from build 6793 | No player-facing change in 21 builds (October 16 to November 5, 2026). | Unchanged |
| October 16, 2026build 6790 | Added to Deadlock. | Added |
Flow State FAQ
What does Flow State do?
Drag a brush that continues to travel forward, leaving a trail that grants bonus slide distance for allies and a fading slow and spirit damage to enemies it passes through, increased the further it travels. Re-activate the ability to flick the brush forward, ending the ability early but dealing spirit damage in a larger area. Its tooltip lists 50 Minimum Damage (+0.9 x Spirit), 100 Max Damage (+1.8 x Spirit), +100% Slide Distance and 2s Time for Max Damage.
What is Flow State's cooldown in Deadlock?
Flow State has a 23 second cooldown. The tier 2 upgrade changes it by -6s.
How does Flow State scale with spirit power?
Minimum Damage starts at 50 and gains 0.9 per point of Spirit and Max Damage starts at 100 and gains 1.8 per point of Spirit, the coefficients the game file writes on the values.
What do Flow State's upgrades do?
Tier 1: On Slide: +150% Stamina Regeneration. Tier 2: -6s Cooldown, +8m Flick Range, +4s Trail Duration. Tier 3: On Slide: Gain Damage Amp over time, up to 20% for 6s.
When was Flow State added to Deadlock?
Flow State was added to Deadlock in the October 16, 2026 patch (build 6790).
Was Flow State changed in the latest patch?
No. Flow State is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It was added in the October 16, 2026 patch (build 6790).