Lurking Terrors
Lurking Terrors is Nurse Harrow's ultimate in Deadlock (slot 4), an active ability with a 200 second cooldown. Open your bag and reveal the horrors you carry inside, dealing spirit damage over time to enemies in front of you. Enemies looking at you build up terror and cannot use stamina or movement abilities.
Open the most-bought Nurse Harrow build
The 4 items bought most in each phase of 149,398 Nurse Harrow matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Lurking Terrors in matches
Nurse Harrow players unlocked Lurking Terrors last (fourth) in 99.1% of matches (148,770 of 150,131) and third in 0.8% of matches (1,175 of 150,131), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Nurse Harrow matches in which Lurking Terrors was the first, second, third or fourth ability unlocked, out of every Nurse Harrow match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Lurking Terrors stats
Lurking Terrors
- Cooldown 200s
- Range 35m
Open your bag and reveal the horrors you carry inside, dealing spirit damage over time to enemies in front of you. Enemies looking at you build up terror and cannot use stamina or movement abilities. At max terror, they flee in fear away from you.
Each leech you have collected adds fear duration.
Enemies facing away from you take 50% damage unless feared.
- 1.75s Fear Buildup Time
- +0.1s Fear Duration Per Leech
- -30% Move Speed
- -30% Fire Rate
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | -50s Cooldown | |
| 2 | -20% Move Speed -20% Fire Rate +30 Damage Per Second | -20% Move Speed and Fire Rate +30 DPS |
| 3 | +50% Channel Damage Resist +3s Channel Duration +0.5 Damage Per Second Spirit scaling | +3s Channel Time +0.5 Spirit Scaling Takes 50% Reduced Damage while channeling |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Lurking Terrors changes in the November 4, 2026 patch (build 6851)
| Stat | November 4, 2026 (build 6849) | November 4, 2026 (build 6851) |
|---|---|---|
| Fear Buildup Time | 2s | 1.75s |
Lurking Terrors change history
| Patch | Change | State |
|---|---|---|
| November 4, 2026build 6851 | Lurking Terrors' Fear Buildup Time changed from 2s to 1.75s. | Changed |
| October 30, 2026build 6833 | Lurking Terrors' Fear Buildup Time changed from 1.3s to 2s. Lurking Terrors' tier 3 upgrade changed from +1 Channel Damage Immune, +3s Channel Duration and +0.5 Damage Per Second Spirit scaling to +50% Channel Damage Resist, +3s Channel Duration and +0.5 Damage Per Second Spirit scaling. | Changed |
| October 26, 2026build 6821from build 6807 | No player-facing change in 6 builds (October 20 to October 26, 2026). | Unchanged |
| October 20, 2026build 6803 | Added to Deadlock. | Added |
Lurking Terrors FAQ
What does Lurking Terrors do?
Open your bag and reveal the horrors you carry inside, dealing spirit damage over time to enemies in front of you. Enemies looking at you build up terror and cannot use stamina or movement abilities. At max terror, they flee in fear away from you. Each leech you have collected adds fear duration. Enemies facing away from you take 50% damage unless feared. Its tooltip lists 60 Damage Per Second (+0.3 x Spirit), 2.2s Fear Duration, 1.75s Fear Buildup Time and +0.1s Fear Duration Per Leech.
What is Lurking Terrors' cooldown in Deadlock?
Lurking Terrors has a 200 second cooldown. The tier 1 upgrade changes it by -50s.
How does Lurking Terrors scale with spirit power?
Damage Per Second starts at 60 and gains 0.3 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 0.5 to the Damage Per Second scaling.
What do Lurking Terrors' upgrades do?
Tier 1: -50s Cooldown. Tier 2: -20% Move Speed and Fire Rate, +30 DPS. Tier 3: +3s Channel Time, +0.5 Spirit Scaling, Takes 50% Reduced Damage while channeling.
When was Lurking Terrors added to Deadlock?
Lurking Terrors was added to Deadlock in the October 20, 2026 patch (build 6803).
Was Lurking Terrors changed in the latest patch?
Yes. In the November 4, 2026 patch (build 6851), Lurking Terrors' Fear Buildup Time changed from 2s to 1.75s.