Nurse Harrow
Nurse Harrow is a hero in Deadlock, with a Complexity of 1 in the game files. Nurse Harrow was added to Deadlock in the October 20, 2026 patch (build 6803). Nurse Harrow has 730 base health and 0 health regen. Nurse Harrow's gun fires 14.442 damage per bullet from an 11-round clip.
Open the most-bought Nurse Harrow build
The 4 items bought most in each phase of 149,398 Nurse Harrow matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Nurse Harrow counters
Nurse Harrow's toughest matchups, the furthest below what both heroes' overall win rates predict, are Baba (44.1% over 11,024 matches, 1.0 points below expected), Sinclair (54.3% over 8,111 matches, 0.9 points below expected) and Mo & Krill (51.4% over 14,534 matches, 0.9 points below expected), and its best, the furthest above, are Rat King (47.1% over 46,600 matches, 1.2 points above expected), Lady Geist (49.7% over 19,028 matches, 1.1 points above expected) and Dynamo (49.8% over 18,415 matches, 1.0 points above expected), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files. A pairing shows its win rate only with at least 500 matches. Expected is what both heroes' overall win rates predict (computed), and each list is ordered by the gap between it and the win rate, not by the rate alone: how the order is computed. Across all its matches in the same window, Nurse Harrow won 50.2% over 149,398 matches.
Toughest matchups
| Enemy | Nurse Harrow win rate | Expectedcomputed | Matches |
|---|---|---|---|
| 44.1% | 45.1%1.0 below | 11,024 | |
| 54.3% | 55.2%0.9 below | 8,111 | |
| 51.4% | 52.2%0.9 below | 14,534 | |
| 49.4% | 50.1%0.7 below | 12,912 | |
| 55.1% | 55.7%0.7 below | 14,406 |
Best matchups
| Enemy | Nurse Harrow win rate | Expectedcomputed | Matches |
|---|---|---|---|
| 47.1% | 45.9%1.2 above | 46,600 | |
| 49.7% | 48.6%1.1 above | 19,028 | |
| 49.8% | 48.8%1.0 above | 18,415 | |
| 55.8% | 55.2%0.6 above | 24,412 | |
| 46.3% | 45.7%0.6 above | 12,611 |
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.
Most-bought Nurse Harrow build
On Nurse Harrow, players bought Titanic Magazine in 94.5% of matches (141,134 of 149,398), Healing Booster in 91.0% of matches (135,935 of 149,398) and Extended Magazine in 79.3% of matches (118,408 of 149,398), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.
Laning, bought before 10:00
| Item | Bought by | Win rate when bought | Average buy time |
|---|---|---|---|
| 74.8%111,757 of 149,398 Nurse Harrow matches | 50.3%111,757 matches | 4:03 | |
| 73.4%109,592 of 149,398 Nurse Harrow matches | 50.6%109,592 matches | 5:53 | |
| 72.1%107,753 of 149,398 Nurse Harrow matches | 50.3%107,753 matches | 2:12 | |
| 47.3%70,704 of 149,398 Nurse Harrow matches | 50.5%70,704 matches | 5:34 | |
| 36.6%54,724 of 149,398 Nurse Harrow matches | 51.5%54,724 matches | 7:34 | |
| 36.0%53,743 of 149,398 Nurse Harrow matches | 51.8%53,743 matches | 7:34 |
Mid game, bought 10:00 to 19:59
| Item | Bought by | Win rate when bought | Average buy time |
|---|---|---|---|
| 48.5%72,452 of 149,398 Nurse Harrow matches | 49.7%72,452 matches | 13:31 | |
| 35.2%52,579 of 149,398 Nurse Harrow matches | 50.6%52,579 matches | 14:03 | |
| 26.9%40,177 of 149,398 Nurse Harrow matches | 50.3%40,177 matches | 14:47 | |
| 26.9%40,168 of 149,398 Nurse Harrow matches | 49.5%40,168 matches | 13:30 | |
| 26.4%39,405 of 149,398 Nurse Harrow matches | 52.1%39,405 matches | 15:44 | |
| 23.1%34,543 of 149,398 Nurse Harrow matches | 50.8%34,543 matches | 15:05 |
Late game, bought at 20:00 or later
| Item | Bought by | Win rate when bought | Average buy time |
|---|---|---|---|
| 52.9%79,106 of 149,398 Nurse Harrow matches | 51.7%79,106 matches | 29:56 | |
| 45.1%67,344 of 149,398 Nurse Harrow matches | 54.1%67,344 matches | 30:05 | |
| 44.1%65,916 of 149,398 Nurse Harrow matches | 50.9%65,916 matches | 27:42 | |
| 37.1%55,464 of 149,398 Nurse Harrow matches | 50.7%55,464 matches | 27:12 | |
| 33.9%50,612 of 149,398 Nurse Harrow matches | 52.5%50,612 matches | 33:48 | |
| 31.9%47,695 of 149,398 Nurse Harrow matches | 50.7%47,695 matches | 28:07 |
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the most bought items, not a recommended build. Each table counts the items bought in one part of a match, by the game time of the purchase: laning before 10:00, mid game 10:00 to 19:59 and late game at 20:00 or later. "Bought by" is the share of all Nurse Harrow matches in which the Nurse Harrow player bought the item in that phase, counting matches that ended before it began. The win rate is how often those players won, which describes the players who bought it, not what the item itself adds. The average buy time is the average game time of those purchases, also measured by deadlock-api.com. A copy the Broker corrupted is not counted. An item shows only with at least 500 matches.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.
Nurse Harrow ability order
On Nurse Harrow, players unlocked Leech Therapy, Healing Needles, Wretched Vapors, then Lurking Terrors in 92.1% of matches (138,318 of 150,131), and Leech Therapy, Wretched Vapors, Healing Needles, then Lurking Terrors in 5.1% of matches (7,606 of 150,131), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.
| Unlock order | Matches |
|---|---|
| 92.1%138,318 of 150,131 | |
| 5.1%7,606 of 150,131 |
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the most common orders, not a recommendation. An unlock order is the order of each ability's first point; the share is the Nurse Harrow matches that used it out of every Nurse Harrow match counted, including players who spent no point. An order shows only with at least 500 matches.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Nurse Harrow lore
A respected pillar at the Marble Hill Possession Ward, Nurse Harrow has dedicated her life to combating the horrors of supernatural possession. A blend of care, severity, and detached pragmatism; Harrow has been called a saint by some of her patients, and a cruel governess by others. Both are probably true.
But while any sane person would question how and why Harrow keeps the pain of her patients stored in her medical bag, none can question the results of her treatment program... cruel though it may be.
Nurse Harrow stats
Nurse Harrow abilities
| Slot | Ability | Damage | Cooldown | Scaling | What it does |
|---|---|---|---|---|---|
| Ability 1 | 23Damage Per Second | 30s | +0.19 x SpiritDamage Per Second | Throw a jar of leeches that attach to enemies, dealing spirit damage over time and eating away at the duration of enemy buffs. | |
| Ability 2 | 40s | +0.06 x Spirit (% points)Rush Speed | Crack open a vial to release an ethereal vapor onto yourself or an ally that causes a rush, then a crash. Specter Rush: While it lasts, increases the speed of all actions and temporarily numbs all incoming damage creating looming specters. Specter Crash: When the vapors wear off, all actions are slower and any remaining specters deal their delayed damage plus extra damage. Incoming healing will prioritize removing specters first, preventing them from dealing damage. | ||
| Ability 3 | +0.24 x SpiritHeal Per Shot | Load your weapon with a full clip of syringes that heal allies. Dealing damage recovers charges, and each leech you have collected slowly restores them. Reloading spends a charge for a fresh clip. Unused syringes are refunded as a partial charge. Recast to put them away. | |||
| Ultimate | 60Damage Per Second | 200s | +0.3 x SpiritDamage Per Second | Open your bag and reveal the horrors you carry inside, dealing spirit damage over time to enemies in front of you. Enemies looking at you build up terror and cannot use stamina or movement abilities. At max terror, they flee in fear away from you. Each leech you have collected adds fear duration. Enemies facing away from you take 50% damage unless feared. |
Hero
- Complexity
- 1
- Tags
- Strict, Terrifying, Savior
Starting stats
- Max Health
- 730
- Health Regen
- 0
- Move Speed
- 6.8
- Sprint Speed
- 2.5m
- Stamina
- 3
- Stamina regen per second
- 0.222222
- Light Melee
- 50
- Heavy Melee
- 116
- Ground dash distance
- 10m
- Air dash distance
- 8m
Gun
- Bullet Damage
- 14.442
- Bullets per shot
- 1
- Cycle time
- 0.38s
- Rounds per second
- 2.63computed
- Weapon DPS
- 38computed
- Clip size
- 11
- Reload Time
- 1.9s
- Bullet Velocity
- 20000 units/s
- Falloff start range
- 787 units
- Falloff end range
- 2264 units
- Damage scale at falloff end
- 0.1
Weapon DPS is computed at level 1 with no items: bullet damage x bullets per shot x (1 / cycle time). Burst fire, reload and falloff are not modelled. Ranges and bullet speed are in the game file's own units.
Nurse Harrow vs every hero
Body shots Nurse Harrow needs to kill each other hero, and each hero needs to kill Nurse Harrow, both at level 1 with no items. Each number opens that matchup in the lab.
| Hero | Nurse Harrow kills themcomputed | They kill Nurse Harrowcomputed |
|---|---|---|
| Abrams | 56 | 22 |
| Apollo | 54 | 40 |
| Baba | 55 | 28 |
| Bebop | 61 | 147 |
| Billy | 57 | 116 |
| Calico | 51 | 45 |
| Celeste | 48 | 41 |
| Deadman Danny | 51 | 49 |
| Drifter | 53 | 13 |
| Dynamo | 61 | 58 |
| Graves | 51 | 203 |
| Grey Talon | 55 | 32 |
| Haze | 51 | 139 |
| Holliday | 55 | 38 |
| Infernus | 58 | 133 |
| Ivy | 53 | 165 |
| Kelvin | 61 | 40 |
| Lady Geist | 61 | 36 |
| Lash | 55 | 87 |
| McGinnis | 55 | 121 |
| Mina | 46 | 100 |
| Mirage | 51 | 50 |
| Mo & Krill | 65 | 65 |
| Paige | 48 | 23 |
| Paradox | 51 | 108 |
| 55 | 25 | |
| Rat King | 56 | 63 |
| Rem | 48 | 46 |
| Seven | 51 | 68 |
| Shiv | 58 | 26 |
| Silver | 58 | 21 |
| Sinclair | 51 | 45 |
| Solomon | 55 | 30 |
| The Doorman | 53 | 31 |
| Venator | 57 | 92 |
| Victor | 56 | 61 |
| Vindicta | 53 | 60 |
| Violet | 50 | 25 |
| Viscous | 55 | 71 |
| Vyper | 55 | 111 |
| Warden | 56 | 43 |
| Wraith | 51 | 130 |
| Yamato | 51 | 28 |
Computed with the matchup lab's formula, body shots with every pellet hitting, level 1, no items: damage per bullet = bullet damage x (1 - defender bullet resist / 100); bullets to kill = ceil(defender max health / damage per bullet); body shots = ceil(bullets to kill / bullets per shot). Each number's tooltip holds its inputs.
Not modelled:
- Headshots: the gun files give a 1.65 bonus, a game setting gives 1.25, and only the game shows which applies.
- Damage falloff over range, and the game-unit to meter conversion.
- Resist shred and negative resist.
- Reload, burst-fire and spin-up timing, so time to kill is shown only when the kill fits in one clip of a gun that neither bursts nor spins up.
- Item procs and actives, spirit damage amplifiers, and ability upgrades (every ability is at its base tier).
- Health regen, barriers and healing during the fight.
Gains per level
- Bullet damage per level
- 0.37436
- Health per level
- 32
- Melee damage per level
- 1.58
- Boons per level
- 1
- Spirit power per level
- 1.1
Souls and investment
Same soul curve as every hero: Nurse Harrow reaches level 36 at 48,600 souls. See souls per level and investment bonuses.
Nurse Harrow changes in the November 4, 2026 patch (build 6851)
| Stat | November 4, 2026 (build 6849) | November 4, 2026 (build 6851) |
|---|---|---|
| Bullet Damage | 13.372 | 14.442 |
Nurse Harrow change history
| Patch | Change | State |
|---|---|---|
| November 4, 2026build 6851 | Nurse Harrow's Bullet Damage changed from 13.372 to 14.442. | Changed |
| October 30, 2026build 6833 | Nurse Harrow's hero type changed. Nurse Harrow's Bullet Damage changed from 14.858 to 13.372. | Changed |
| October 26, 2026build 6821from build 6807 | No player-facing change in 6 builds (October 20 to October 26, 2026). | Unchanged |
| October 20, 2026build 6803 | Added to Deadlock. | Added |
Nurse Harrow FAQ
Who is Nurse Harrow in Deadlock?
Nurse Harrow is a hero in Deadlock, with a Complexity of 1 in the game files. A respected pillar at the Marble Hill Possession Ward, Nurse Harrow has dedicated her life to combating the horrors of supernatural possession. A blend of care, severity, and detached pragmatism; Harrow has been called a saint by some of her patients, and a cruel governess by others. Both are probably true.
Who counters Nurse Harrow in Deadlock?
In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Nurse Harrow did furthest below what both heroes' overall win rates predict against Baba (44.1% over 11,024 matches, 1.0 points below expected), Sinclair (54.3% over 8,111 matches, 0.9 points below expected), Mo & Krill (51.4% over 14,534 matches, 0.9 points below expected), Warden (49.4% over 12,912 matches, 0.7 points below expected) and Pocket (55.1% over 14,406 matches, 0.7 points below expected). These are match results measured by deadlock-api.com, not numbers from the game files.
What items do players buy most on Nurse Harrow in Deadlock?
In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Nurse Harrow players bought Titanic Magazine in 94.5% of matches (141,134 of 149,398), Healing Booster in 91.0% of matches (135,935 of 149,398) and Extended Magazine in 79.3% of matches (118,408 of 149,398). These are match results measured by deadlock-api.com, not numbers from the game files, and the most bought items are not a recommended build.
What are Nurse Harrow's abilities in Deadlock?
Nurse Harrow has four abilities. Leech Therapy (first ability, 30 second cooldown): Throw a jar of leeches that attach to enemies, dealing spirit damage over time and eating away at the duration of enemy buffs. Wretched Vapors (second ability, 40 second cooldown): Crack open a vial to release an ethereal vapor onto yourself or an ally that causes a rush, then a crash. Specter Rush: While it lasts, increases the speed of all actions and temporarily numbs all incoming damage creating looming specters. Specter Crash: When the vapors wear off, all actions are slower and any remaining specters deal their delayed damage plus extra damage. Incoming healing will prioritize removing specters first, preventing them from dealing damage. Healing Needles (third ability): Load your weapon with a full clip of syringes that heal allies. Dealing damage recovers charges, and each leech you have collected slowly restores them. Reloading spends a charge for a fresh clip. Unused syringes are refunded as a partial charge. Recast to put them away. Lurking Terrors (ultimate, 200 second cooldown): Open your bag and reveal the horrors you carry inside, dealing spirit damage over time to enemies in front of you. Enemies looking at you build up terror and cannot use stamina or movement abilities. At max terror, they flee in fear away from you. Each leech you have collected adds fear duration. Enemies facing away from you take 50% damage unless feared.
What do Nurse Harrow's abilities scale with?
All four of Nurse Harrow's abilities scale with Spirit in the game files: Leech Therapy (23 Damage Per Second, +0.19 x Spirit), Wretched Vapors (+25% Rush Speed, +0.06 x Spirit in percentage points), Healing Needles (22 Heal Per Shot, +0.24 x Spirit) and Lurking Terrors (60 Damage Per Second, +0.3 x Spirit).
What order do players unlock Nurse Harrow's abilities in Deadlock?
In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Nurse Harrow players unlocked Leech Therapy, Healing Needles, Wretched Vapors, then Lurking Terrors in 92.1% of matches (138,318 of 150,131), and Leech Therapy, Wretched Vapors, Healing Needles, then Lurking Terrors in 5.1% of matches (7,606 of 150,131). These are match results measured by deadlock-api.com, not numbers from the game files, and the most common order is not a recommendation.
How much health does Nurse Harrow have in Deadlock?
Nurse Harrow starts with 730 max health and gains 32 health per level, before items.
How much damage does Nurse Harrow's gun do?
Nurse Harrow's gun fires 14.442 damage per bullet from an 11-round clip. That is about 38 damage per second at level 1 with no items, computed as bullet damage x bullets per shot / cycle time, ignoring reload and falloff.
How many souls does Nurse Harrow need to reach max level?
Nurse Harrow reaches level 36 at 48,600 souls (Boon 35 in the game's HUD).
When was Nurse Harrow added to Deadlock?
Nurse Harrow was added to Deadlock in the October 20, 2026 patch (build 6803).
Was Nurse Harrow changed in the latest patch?
Yes. In the November 4, 2026 patch (build 6851), Nurse Harrow's Bullet Damage changed from 13.372 to 14.442.