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AbilityUnchanged

Rake

Rake is Mina's first ability in Deadlock (slot 1), an active ability with a 16 second cooldown. Active: Slash with your umbrella, dealing spirit damage, increasing with their missing health. Receive a heal for every target killed. Passive: Holding Zoom / alt-fire causes you to briefly float. Rake executes non-heroes below 60 health.

Open the most-bought Mina build

The 4 items bought most in each phase of 146,777 Mina matches, October 30 to November 1, 2026, measured by deadlock-api.com.

Rake in matches

Mina players unlocked Rake second in 92.5% of matches (136,439 of 147,579), first in 4.8% of matches (7,088 of 147,579) and third in 2.7% of matches (3,969 of 147,579), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Mina matches in which Rake was the first, second, third or fourth ability unlocked, out of every Mina match counted; a step under 500 matches is not listed.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.

Rake stats

Rake icon

Rake

Mina · Ability 1 · Active

  • Cooldown 16s
  • Range 10m

Active: Slash with your umbrella, dealing spirit damage, increasing with their missing health. Receive a heal for every target killed.

Passive: Holding Zoom / alt-fire causes you to briefly float.
Rake executes non-heroes below 60 health.

60Damage+1 x Stats Count

On Hero Hit:

6%Missing Health as Damage

On Kill:

25Heal Per Kill+0.3 x Spirit

Upgrades

Rake tier upgrades
TierBonusesIn game
1+60 Damage
2+30 Heal Per Kill
-8s Cooldown
+30 Heal per Kill
-8s Cooldown
3+7% Missing Health as Damage
+1.2 Heal Per Kill Spirit scaling
+7% Missing health damage and increased Heal per Kill Spirit scaling

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Rake change history

Rake history by build
PatchChangeState
November 5, 2026build 6860from build 6642No player-facing change in 55 builds (July 28 to November 5, 2026).Unchanged
July 25, 2026build 6640First recorded in Deadlock.Baseline

Rake FAQ

What does Rake do?

Active: Slash with your umbrella, dealing spirit damage, increasing with their missing health. Receive a heal for every target killed. Passive: Holding Zoom / alt-fire causes you to briefly float. Rake executes non-heroes below 60 health. Its tooltip lists 60 Damage (+1 x Stats Count), 6% Missing Health as Damage and 25 Heal Per Kill (+0.3 x Spirit).

What is Rake's cooldown in Deadlock?

Rake has a 16 second cooldown. The tier 2 upgrade changes it by -8s.

How does Rake scale with spirit power?

Heal Per Kill starts at 25 and gains 0.3 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 1.2 to the Heal Per Kill scaling.

What do Rake's upgrades do?

Tier 1: +60 Damage. Tier 2: +30 Heal per Kill, -8s Cooldown. Tier 3: +7% Missing health damage and increased Heal per Kill Spirit scaling.

Was Rake changed in the latest patch?

No. Rake is unchanged in the latest build of Deadlock on file.

Read from the November 5, 2026 patch (build 6860)Compared against the November 5, 2026 patch (build 6858)Source SteamDB GameTrackingSynced How we read thisReport a wrong number