Kinetic Pulse
Kinetic Pulse is Dynamo's first ability in Deadlock (slot 1), an active ability with a 26 second cooldown. Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup. Its tooltip lists 115 Damage (+1.55 x Spirit), 1s Duration, 16m Pulse Range and 5.5m Pulse Width.
Open the most-bought Dynamo build
The 4 items bought most in each phase of 87,605 Dynamo matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Kinetic Pulse in matches
Dynamo players unlocked Kinetic Pulse first in 96.6% of matches (85,096 of 88,082), second in 2.5% of matches (2,242 of 88,082) and third in 0.8% of matches (686 of 88,082), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Dynamo matches in which Kinetic Pulse was the first, second, third or fourth ability unlocked, out of every Dynamo match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Kinetic Pulse stats
Kinetic Pulse
- Cooldown 26s
- Charges 1
- Between charges 5s
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.
- 16m Pulse Range
- 5.5m Pulse Width
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +1 Charge | +1 Charge |
| 2 | -15% Bullet Resist -24% Move Speed +4s Slow Duration | On Hit: -15% Bullet Resist and -24% Move Speed for 4s |
| 3 | +135 Damage +20m Pulse Range | +135 Damage and +20m Cast Range |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Kinetic Pulse change history
| Patch | Change | State |
|---|---|---|
| November 5, 2026build 6860from build 6742 | No player-facing change in 37 builds (October 2 to November 5, 2026). | Unchanged |
| October 1, 2026build 6731 | Kinetic Pulse's tier upgrade text was reworded. | Changed |
| September 30, 2026build 6726from build 6701 | No player-facing change in 5 builds (September 25 to September 30, 2026). | Unchanged |
| September 17, 2026build 6698 | Kinetic Pulse's tier 2 upgrade changed from -15% Bullet Resist, -30% Move Speed and +4s Slow Duration to -15% Bullet Resist, -24% Move Speed and +4s Slow Duration. | Changed |
| August 22, 2026build 6684from build 6642 | No player-facing change in 11 builds (July 28 to August 22, 2026). | Unchanged |
| July 25, 2026build 6640 | First recorded in Deadlock. | Baseline |
Kinetic Pulse FAQ
What does Kinetic Pulse do?
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup. Its tooltip lists 115 Damage (+1.55 x Spirit), 1s Duration, 16m Pulse Range and 5.5m Pulse Width.
What is Kinetic Pulse's cooldown in Deadlock?
Kinetic Pulse has a 26 second cooldown.
How does Kinetic Pulse scale with spirit power?
Damage starts at 115 and gains 1.55 per point of Spirit, the coefficient the game file writes on the value.
What do Kinetic Pulse's upgrades do?
Tier 1: +1 Charge. Tier 2: On Hit: -15% Bullet Resist and -24% Move Speed for 4s. Tier 3: +135 Damage and +20m Cast Range.
Was Kinetic Pulse changed in the latest patch?
No. Kinetic Pulse is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the October 1, 2026 patch.