Singularity
Singularity is Dynamo's ultimate in Deadlock (slot 4), an active ability with a 250 second cooldown. Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies. Its tooltip lists 75 Damage Per Second (+0.28 x Spirit), 7m Singularity Radius and 2.75s Channel Duration.
Open the most-bought Dynamo build
The 4 items bought most in each phase of 87,605 Dynamo matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Singularity in matches
Dynamo players unlocked Singularity last (fourth) in 99.1% of matches (87,269 of 88,082) and third in 0.8% of matches (713 of 88,082), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Dynamo matches in which Singularity was the first, second, third or fourth ability unlocked, out of every Dynamo match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Singularity stats
Singularity
- Cooldown 250s
Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.
- 7m Singularity Radius
- 2.75s Channel Duration
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +2m Singularity Radius | |
| 2 | +0.75s Channel Duration | |
| 3 | +6% Max Health as Damage |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Singularity change history
| Patch | Change | State |
|---|---|---|
| November 5, 2026build 6860from build 6742 | No player-facing change in 37 builds (October 2 to November 5, 2026). | Unchanged |
| October 1, 2026build 6731 | Singularity's description was reworded. Singularity's description now reads: "Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies." | Changed |
| September 30, 2026build 6726from build 6643 | No player-facing change in 16 builds (July 28 to September 30, 2026). | Unchanged |
| July 28, 2026build 6642 | Singularity's cooldown changed from 265s to 250s. | Changed |
| July 25, 2026build 6640 | First recorded in Deadlock. | Baseline |
Singularity FAQ
What does Singularity do?
Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies. Its tooltip lists 75 Damage Per Second (+0.28 x Spirit), 7m Singularity Radius and 2.75s Channel Duration.
What is Singularity's cooldown in Deadlock?
Singularity has a 250 second cooldown.
How does Singularity scale with spirit power?
Damage Per Second starts at 75 and gains 0.28 per point of Spirit, the coefficient the game file writes on the value.
What do Singularity's upgrades do?
Tier 1: +2m Singularity Radius. Tier 2: +0.75s Channel Duration. Tier 3: +6% Max Health as Damage.
Was Singularity changed in the latest patch?
No. Singularity is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the October 1, 2026 patch.