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Light Eater

Light Eater is Celeste's first ability in Deadlock (slot 1), an active ability with a 20 second cooldown. Blast enemies in a cone in front of you with a flare of light. Blasted enemies take spirit damage when attacked by Celeste and provides her spirit lifesteal. Its tooltip lists +18% Spirit Lifesteal, 40 Flare Damage (+0.47 x Spirit), 8s Duration (+0.05 x Spirit) and 15 Damage (+0.34 x Spirit). Upgrades: tier 1 +15% Spirit Lifesteal; tier 2 +3m Cast Range and -10s Cooldown; tier 3 +22 Damage and +0.2 Damage Spirit scaling.

Light Eater stats

Light Eater

Celeste · Ability 1 · Active

  • Cooldown 20s
  • Duration 8s
  • Range 10m

Blast enemies in a cone in front of you with a flare of light. Blasted enemies take spirit damage when attacked by Celeste and provides her spirit lifesteal.

+18%Spirit Lifesteal
40Flare Damage+0.47 x Spirit
  • 8s Duration+0.05 x Spirit

On Bullet Hit

15Damage+0.34 x Spirit

Upgrades

Light Eater tier upgrades
TierBonusesIn game
1+15% Spirit Lifesteal
2+3m Cast Range
-10s Cooldown
-10s Cooldown and +3m Cast Range
3+22 Damage
+0.2 Damage Spirit scaling
+22 Damage and Increased Spirit Scaling

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Light Eater changes in the latest build

Light Eater changes in build 6698
Field66866698
properties.AbilityLifestealPercentHero.value2018
upgrades.2.bonuses.0.bonus2522
upgrades.2.description.1.v2522
upgrades.2.descriptionText+25 Damage and Increased Spirit Scaling+22 Damage and Increased Spirit Scaling

Light Eater change history

Light Eater history by build
PatchChangeState
build 6698Light Eater's Spirit Lifesteal changed from +20% to +18%. Light Eater's the tier 3 upgrade changed from +25 Damage and +0.2 Damage Spirit scaling to +22 Damage and +0.2 Damage Spirit scaling.Changed
build 6686First recorded in Deadlock.Baseline

Related abilities

Light Eater FAQ

What is Light Eater's cooldown in Deadlock?

Light Eater has a 20 second cooldown. The tier 2 upgrade changes it by -10s.

How does Light Eater scale with spirit power?

Flare Damage starts at 40 and gains 0.47 per point of Spirit, Duration starts at 8s and gains 0.05 per point of Spirit and Damage starts at 15 and gains 0.34 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 0.2 to that scaling.

What do Light Eater's upgrades do?

Tier 1: +15% Spirit Lifesteal. Tier 2: +3m Cast Range and -10s Cooldown. Tier 3: +22 Damage and +0.2 Damage Spirit scaling.

Was Light Eater changed in the latest patch?

Yes. Light Eater changed in the latest build of Deadlock.

Read from build 6698Compared against 6686Source SteamDB GameTrackingSynced How we read thisReport a wrong number