Shining Wonder
Shining Wonder is Celeste's ultimate in Deadlock (slot 4), an active ability with a 170 second cooldown. Launch a deadly orb of light that deals spirit damage and applies slow and reduces Dash Distance on impact. The orb then bounces to the enemies within range.
Open the most-bought Celeste build
The 4 items bought most in each phase of 132,459 Celeste matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Shining Wonder in matches
Celeste players unlocked Shining Wonder last (fourth) in 99.5% of matches (132,474 of 133,168) and third in 0.4% of matches (525 of 133,168), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Celeste matches in which Shining Wonder was the first, second, third or fourth ability unlocked, out of every Celeste match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Shining Wonder stats
Shining Wonder
- Cooldown 170s
Launch a deadly orb of light that deals spirit damage and applies slow and reduces Dash Distance on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets.
Prioritizes enemy heroes when picking targets.
- -22% Dash Distance
- 1.5s Slow Duration
- 15m Bounce Range
- 3.25 Max Linger Duration
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | -14% Dash Distance -14% Move Speed | -14% Move Speed and -14% Dash Distance |
| 2 | +90 Damage +0.45 Damage Spirit scaling | +90 Damage and Increased Spirit Scaling |
| 3 | +6 Bounces -30s Cooldown | +6 Max Bounces and -30s Cooldown |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Shining Wonder changes in the November 4, 2026 patch (build 6851)
| Stat | November 4, 2026 (build 6849) | November 4, 2026 (build 6851) |
|---|---|---|
| Cooldown | 160s | 170s |
| Bounce Range | 15.5m | 15m |
| Move Speed | -32% | -28% |
| Tier 1 upgrade, Move Speed | -16% | -14% |
Shining Wonder change history
| Patch | Change | State |
|---|---|---|
| November 4, 2026build 6851 | Shining Wonder's cooldown changed from 160s to 170s. Shining Wonder's Bounce Range changed from 15.5m to 15m and Move Speed from -32% to -28%. Shining Wonder's tier 1 upgrade changed from -14% Dash Distance and -16% Move Speed to -14% Dash Distance and -14% Move Speed. | Changed |
| October 30, 2026build 6833 | Shining Wonder's Damage changed from 140 to 125. | Changed |
| October 26, 2026build 6821from build 6731 | No player-facing change in 28 builds (October 1 to October 26, 2026). | Unchanged |
| September 30, 2026build 6726 | Shining Wonder's Bounce Radius is now called Bounce Range. | Changed |
| September 29, 2026build 6711 | Shining Wonder's Bounce Range is now called Bounce Radius. | Changed |
| September 17, 2026build 6698 | Shining Wonder's Bounce Range changed from 16.5m to 15.5m, Dash Distance from -25% to -22% and Move Speed from -40% to -32%. Shining Wonder's tier 1 upgrade changed from -15% Dash Distance and -20% Move Speed to -14% Dash Distance and -16% Move Speed; the tier 3 upgrade changed from +8 Bounces and -30s Cooldown to +6 Bounces and -30s Cooldown. | Changed |
| August 22, 2026build 6684 | Shining Wonder's Bounce Range changed from 17.5m to 16.5m, Damage from 165 to 140 and Damage scaling from +0.88 x Spirit to +0.6 x Spirit. Shining Wonder's tier 2 upgrade changed from +90 Damage to +90 Damage and +0.45 Damage Spirit scaling. | Changed |
| August 20, 2026build 6683from build 6643 | No player-facing change in 9 builds (July 28 to August 20, 2026). | Unchanged |
| July 28, 2026build 6642 | Shining Wonder's Damage scaling changed from +0.8 x Spirit to +0.88 x Spirit, Max Linger Duration from 3 to 3.25, Bounce Range from 16.5m to 17.5m and 2 more values. Shining Wonder's tier 2 upgrade changed from +80 Damage to +90 Damage. | Changed |
| July 25, 2026build 6640 | First recorded in Deadlock. | Baseline |
Shining Wonder FAQ
What does Shining Wonder do?
Launch a deadly orb of light that deals spirit damage and applies slow and reduces Dash Distance on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets. Prioritizes enemy heroes when picking targets. Its tooltip lists 125 Damage (+0.6 x Spirit), -28% Move Speed, 8 Bounces and -22% Dash Distance.
What is Shining Wonder's cooldown in Deadlock?
Shining Wonder has a 170 second cooldown. The tier 3 upgrade changes it by -30s.
How does Shining Wonder scale with spirit power?
Damage starts at 125 and gains 0.6 per point of Spirit, the coefficient the game file writes on the value. The tier 2 upgrade adds 0.45 to the Damage scaling.
What do Shining Wonder's upgrades do?
Tier 1: -14% Move Speed and -14% Dash Distance. Tier 2: +90 Damage and Increased Spirit Scaling. Tier 3: +6 Max Bounces and -30s Cooldown.
Was Shining Wonder changed in the latest patch?
Yes. In the November 4, 2026 patch (build 6851), Shining Wonder's cooldown changed from 160s to 170s. Shining Wonder's Bounce Range changed from 15.5m to 15m and Move Speed from -32% to -28%. Shining Wonder's tier 1 upgrade changed from -14% Dash Distance and -16% Move Speed to -14% Dash Distance and -14% Move Speed.