Napalm
Napalm is Infernus' first ability in Deadlock (slot 1), an active ability with a 25 second cooldown. Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm. Its tooltip lists 40 Damage (+0.6 x Spirit), 4s Slow Duration, +16% Damage Taken and 8s Debuff Duration.
Open the most-bought Infernus build
The 4 items bought most in each phase of 154,303 Infernus matches, October 30 to November 1, 2026, measured by deadlock-api.com.
Napalm in matches
Infernus players unlocked Napalm third in 79.4% of matches (123,150 of 155,069), second in 17.8% of matches (27,599 of 155,069) and first in 2.5% of matches (3,868 of 155,069), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Infernus matches in which Napalm was the first, second, third or fourth ability unlocked, out of every Infernus match counted; a step under 500 matches is not listed.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Napalm stats
Napalm
- Cooldown 25s
- Charges 1
- Between charges 6s
- Range 20m
Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm.
On Hit:
Napalm Effects:
- 8s Debuff Duration
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +1 Charge | |
| 2 | +20% Lifesteal | Napalm Effect: +20% Lifesteal |
| 3 | +17% Damage Taken -33% Incoming Healing (Heal Amp Receive Penalty Percent) -33% Incoming Healing (Heal Amp Regen Penalty Percent) | Napalm Effect: +17% Damage Taken and -33% Healing |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Napalm change history
| Patch | Change | State |
|---|---|---|
| November 5, 2026build 6860from build 6835 | No player-facing change in 9 builds (October 30 to November 5, 2026). | Unchanged |
| October 30, 2026build 6833 | Napalm's tier 2 upgrade changed from +15% Lifesteal to +20% Lifesteal. | Changed |
| October 26, 2026build 6821from build 6712 | No player-facing change in 31 builds (September 29 to October 26, 2026). | Unchanged |
| September 29, 2026build 6711 | Napalm's Healing Reduction is now called Incoming Healing. | Changed |
| September 17, 2026build 6698 | Napalm's Move Speed changed from -35% to -28%. | Changed |
| August 22, 2026build 6684from build 6642 | No player-facing change in 11 builds (July 28 to August 22, 2026). | Unchanged |
| July 25, 2026build 6640 | First recorded in Deadlock. | Baseline |
Napalm FAQ
What does Napalm do?
Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm. Its tooltip lists 40 Damage (+0.6 x Spirit), 4s Slow Duration, +16% Damage Taken and 8s Debuff Duration.
What is Napalm's cooldown in Deadlock?
Napalm has a 25 second cooldown.
How does Napalm scale with spirit power?
Damage starts at 40 and gains 0.6 per point of Spirit, the coefficient the game file writes on the value.
What do Napalm's upgrades do?
Tier 1: +1 Charge. Tier 2: Napalm Effect: +20% Lifesteal. Tier 3: Napalm Effect: +17% Damage Taken and -33% Healing.
Was Napalm changed in the latest patch?
No. Napalm is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the October 30, 2026 patch (build 6833).