Skip to content
AbilityChanged

Strix Salvo

Strix Salvo is Deadman Danny's first ability in Deadlock (slot 1), a toggled ability with a 25 second cooldown. Launch a salvo of spirit missiles that lodge into the ground along a line. The missiles explode after a delay or upon detecting an enemy, dealing spirit damage and marking the target.

Open the most-bought Deadman Danny build

The 4 items bought most in each phase of 143,498 Deadman Danny matches, October 30 to November 1, 2026, measured by deadlock-api.com.

Strix Salvo in matches

Deadman Danny players unlocked Strix Salvo first in 59.3% of matches (85,469 of 144,180), third in 23.7% of matches (34,194 of 144,180) and second in 16.8% of matches (24,275 of 144,180), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day.

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and not a recommendation. Each share is the Deadman Danny matches in which Strix Salvo was the first, second, third or fourth ability unlocked, out of every Deadman Danny match counted; a step under 500 matches is not listed.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.

Strix Salvo stats

Strix Salvo icon

Strix Salvo

Deadman Danny · Ability 1 · Toggle

  • Cooldown 25s
  • Range 35m

Launch a salvo of spirit missiles that lodge into the ground along a line. The missiles explode after a delay or upon detecting an enemy, dealing spirit damage and marking the target.

Shooting a marked enemy with a charged shot consumes a mark to deal bonus spirit damage and apply a fading slow.

Hold and drag to select the angle.

27Damage+0.681 x Spirit
45Marked Damage+1.012 x Spirit
40%Fading Slow
  • 10.0s Mark Duration
  • 1.5s Slow Duration
  • 6.0s Explode Delay

Upgrades

Strix Salvo tier upgrades
TierBonusesIn game
1-12s Cooldown-12s Cooldown
2+30 Damage
+45 Marked Damage
+30 Damage
+45 Marked Damage
3+2 Missiles Launched
+14m Range
+0.322 Marked Damage Spirit scaling
+0.322 Damage Spirit scaling
+2 Missiles, Longer Range, and Improved Spirit Scaling

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Strix Salvo changes in the November 4, 2026 patch (build 6851)

Strix Salvo changes in the November 4, 2026 patch (build 6851)
StatNovember 4, 2026 (build 6849)November 4, 2026 (build 6851)
Marked Damage scaling+1.1 x Spirit+1.012 x Spirit
Damage scaling+0.74 x Spirit+0.681 x Spirit
Tier 3 upgrade, Marked Damage+0.35 Marked Damage Spirit scaling+0.322 Marked Damage Spirit scaling
Tier 3 upgrade, Damage+0.35 Damage Spirit scaling+0.322 Damage Spirit scaling

Strix Salvo change history

Strix Salvo history by build
PatchChangeState
November 4, 2026build 6851Strix Salvo's Marked Damage scaling changed from +1.1 x Spirit to +1.012 x Spirit and Damage scaling from +0.74 x Spirit to +0.681 x Spirit. Strix Salvo's tier 3 upgrade changed from +2 Missiles Launched, +14m Range, +0.35 Marked Damage Spirit scaling and +0.35 Damage Spirit scaling to +2 Missiles Launched, +14m Range, +0.322 Marked Damage Spirit scaling and +0.322 Damage Spirit scaling.Changed
November 4, 2026build 6849from build 6790No player-facing change in 19 builds (October 16 to November 4, 2026).Unchanged
October 14, 2026build 6785Strix Salvo's cooldown changed from 30s to 25s. Strix Salvo's Marked Damage scaling changed from +0.9 x Spirit to +1.1 x Spirit. Strix Salvo's tier 2 upgrade changed from +20 Damage and +35 Marked Damage to +30 Damage and +45 Marked Damage; the tier 3 upgrade changed from +2 Missiles Launched, +14m Range, +0.2 Marked Damage Spirit scaling and +0.225 Damage Spirit scaling to +2 Missiles Launched, +14m Range, +0.35 Marked Damage Spirit scaling and +0.35 Damage Spirit scaling.Changed
October 13, 2026build 6779Added to Deadlock.Added

Strix Salvo FAQ

What does Strix Salvo do?

Launch a salvo of spirit missiles that lodge into the ground along a line. The missiles explode after a delay or upon detecting an enemy, dealing spirit damage and marking the target. Shooting a marked enemy with a charged shot consumes a mark to deal bonus spirit damage and apply a fading slow. Hold and drag to select the angle. Its tooltip lists 27 Damage (+0.681 x Spirit), 45 Marked Damage (+1.012 x Spirit), 40% Fading Slow and 10.0s Mark Duration.

What is Strix Salvo's cooldown in Deadlock?

Strix Salvo has a 25 second cooldown. The tier 1 upgrade changes it by -12s.

How does Strix Salvo scale with spirit power?

Damage starts at 27 and gains 0.681 per point of Spirit and Marked Damage starts at 45 and gains 1.012 per point of Spirit, the coefficients the game file writes on the values. The tier 3 upgrade adds 0.322 to the Marked Damage scaling and 0.322 to the Damage scaling.

What do Strix Salvo's upgrades do?

Tier 1: -12s Cooldown. Tier 2: +30 Damage, +45 Marked Damage. Tier 3: +2 Missiles, Longer Range, and Improved Spirit Scaling.

When was Strix Salvo added to Deadlock?

Strix Salvo was added to Deadlock in the October 13, 2026 patch (build 6779).

Was Strix Salvo changed in the latest patch?

Yes. In the November 4, 2026 patch (build 6851), Strix Salvo's Marked Damage scaling changed from +1.1 x Spirit to +1.012 x Spirit and Damage scaling from +0.74 x Spirit to +0.681 x Spirit. Strix Salvo's tier 3 upgrade changed from +2 Missiles Launched, +14m Range, +0.35 Marked Damage Spirit scaling and +0.35 Damage Spirit scaling to +2 Missiles Launched, +14m Range, +0.322 Marked Damage Spirit scaling and +0.322 Damage Spirit scaling.

Read from the November 5, 2026 patch (build 6860)Compared against the November 5, 2026 patch (build 6858)Source SteamDB GameTrackingSynced How we read thisReport a wrong number