Deadlock abilities changed in the August 12, 2026 patch
Read on September 27, 2026, compared to 6672.
Heroes
Billy
AbilityRising RamRising Ram's Duration scaling changed from no scaling to scales with Ability Duration. Rising Ram's tooltip layout was reworded. Rising Ram's tier 3 upgrade changed from +7 Max Health Damage, +0.03 Max Health Damage scaling and -13s Cooldown to +10% Max Health, +16s Duration and -13s Cooldown.AbilityChain GangChain Gang's Damage scaling changed from +1 x Spirit to +0.7 x Spirit.
Drifter
McGinnis
AbilityMini TurretMini Turret's Turret Health changed from 90 to 100 and Turret Health scaling from +7.8 x Boons to +9 x Boons; Mini Turret lost Decaying Resist and Decaying Resist Duration.AbilityMedicinal SpecterMedicinal Specter's tier 1 upgrade changed from +40 Spirit Resist to +1.5s Duration; the tier 3 upgrade changed from +2% Max Health Regen, +3m Heal Radius and +1.5s Duration to +2% Max Health Regen, +3m Heal Radius and +40 Spirit Resist.
Wraith
AbilityCard TrickCard Trick's Heal scaling changed from +1 x Spirit to +0.75 x Spirit; Card Trick's Movement Slow is now called Move Speed.AbilityFull AutoFull Auto's tier 3 upgrade changed from +0.06 Spirit Damage Per Bullet Spirit scaling and +1 Unlimited Ammo to +0.045 Spirit Damage Per Bullet Spirit scaling and +1 Unlimited Ammo.