Skip to content
HeroUnchanged
Yamato portrait

Yamato

Yamato is an Assassin hero in Deadlock, with a Complexity of 3 in the game files. The game sums up the role as "Delivers charged attacks with finesse." Yamato has 730 base health and 1 health regen. Yamato's gun fires 5 bullets of 5.31 damage per shot from a 12-round clip. Each level adds 45 health and 0.154 bullet damage.

Open the most-bought Yamato build

The 4 items bought most in each phase of 116,195 Yamato matches, October 30 to November 1, 2026, measured by deadlock-api.com.

How Yamato plays

Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.

Yamato counters

Yamato's toughest matchups, the furthest below what both heroes' overall win rates predict, are Solomon (48.3% over 8,167 matches, 1.5 points below expected), Paige (39.5% over 14,904 matches, 1.3 points below expected) and McGinnis (45.4% over 7,612 matches, 1.1 points below expected), and its best, the furthest above, are Vindicta (48.2% over 17,568 matches, 1.0 points above expected), Rat King (43.5% over 36,172 matches, 0.8 points above expected) and Dynamo (46.2% over 10,997 matches, 0.7 points above expected), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files. A pairing shows its win rate only with at least 500 matches. Expected is what both heroes' overall win rates predict (computed), and each list is ordered by the gap between it and the win rate, not by the rate alone: how the order is computed. Across all its matches in the same window, Yamato won 46.9% over 116,195 matches.

Toughest matchups

The heroes Yamato does furthest below what both heroes' overall win rates predict against
EnemyYamato win rateExpectedcomputedMatches
SolomonMatchup lab48.3%49.8%1.5 below8,167
PaigeMatchup lab39.5%40.9%1.3 below14,904
McGinnisMatchup lab45.4%46.5%1.1 below7,612
VioletMatchup lab47.4%48.1%0.7 below18,383
CelesteMatchup lab48.1%48.8%0.7 below20,904

Best matchups

The heroes Yamato does furthest above what both heroes' overall win rates predict against
EnemyYamato win rateExpectedcomputedMatches
VindictaMatchup lab48.2%47.2%1.0 above17,568
Rat KingMatchup lab43.5%42.7%0.8 above36,172
DynamoMatchup lab46.2%45.5%0.7 above10,997
CalicoMatchup lab49.3%48.5%0.7 above10,225
KelvinMatchup lab43.2%42.5%0.7 above7,864

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.

Most-bought Yamato build

On Yamato, players bought Melee Lifesteal in 78.0% of matches (90,667 of 116,195), Spirit Strike in 75.7% of matches (87,986 of 116,195) and Restorative Shot in 75.0% of matches (87,188 of 116,195), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

Laning, bought before 10:00

The items bought most on Yamato in the laning phase, all ranks, October 30 to November 1, 2026
ItemBought byWin rate when boughtAverage buy time
Melee LifestealIn the shop74.8%86,932 of 116,195 Yamato matches47.4%86,932 matches3:40
Restorative ShotIn the shop73.1%84,904 of 116,195 Yamato matches47.1%84,904 matches2:12
Spirit StrikeIn the shop66.3%77,029 of 116,195 Yamato matches47.4%77,029 matches4:33
StalkerIn the shop44.1%51,212 of 116,195 Yamato matches48.9%51,212 matches6:49
Mystic RegenerationIn the shop31.3%36,378 of 116,195 Yamato matches47.3%36,378 matches6:37
Extra SpiritIn the shop31.2%36,229 of 116,195 Yamato matches46.7%36,229 matches5:32

Open these in the shop

Mid game, bought 10:00 to 19:59

The items bought most on Yamato in the mid game phase, all ranks, October 30 to November 1, 2026
ItemBought byWin rate when boughtAverage buy time
Spirit SnatchIn the shop40.4%46,900 of 116,195 Yamato matches48.8%46,900 matches15:15
Radiant RegenerationIn the shop34.7%40,320 of 116,195 Yamato matches46.7%40,320 matches14:37
LifestrikeIn the shop34.3%39,845 of 116,195 Yamato matches50.1%39,845 matches15:31
Healing BoosterIn the shop33.4%38,769 of 116,195 Yamato matches47.3%38,769 matches14:47
HealbaneIn the shop28.8%33,452 of 116,195 Yamato matches48.3%33,452 matches14:22
Improved SpiritIn the shop27.9%32,439 of 116,195 Yamato matches45.4%32,439 matches14:14

Open these in the shop

Late game, bought at 20:00 or later

The items bought most on Yamato in the late game phase, all ranks, October 30 to November 1, 2026
ItemBought byWin rate when boughtAverage buy time
Boundless SpiritIn the shop44.1%51,240 of 116,195 Yamato matches50.4%51,240 matches29:30
Superior CooldownIn the shop41.1%47,723 of 116,195 Yamato matches49.6%47,723 matches28:39
TankbusterIn the shop37.6%43,693 of 116,195 Yamato matches47.5%43,693 matches27:13
Mystic ReverbIn the shop27.3%31,676 of 116,195 Yamato matches55.7%31,676 matches31:25
Transcendent CooldownIn the shop26.9%31,208 of 116,195 Yamato matches51.5%31,208 matches33:47
Torment PulseIn the shop26.6%30,918 of 116,195 Yamato matches46.8%30,918 matches25:47

Open these in the shop

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the most bought items, not a recommended build. Each table counts the items bought in one part of a match, by the game time of the purchase: laning before 10:00, mid game 10:00 to 19:59 and late game at 20:00 or later. "Bought by" is the share of all Yamato matches in which the Yamato player bought the item in that phase, counting matches that ended before it began. The win rate is how often those players won, which describes the players who bought it, not what the item itself adds. The average buy time is the average game time of those purchases, also measured by deadlock-api.com. A copy the Broker corrupted is not counted. An item shows only with at least 500 matches.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.

Yamato ability order

On Yamato, players unlocked Crimson Slash, Flying Slash, Power Slash, then Shadow Transformation in 62.4% of matches (72,855 of 116,814), and Crimson Slash, Power Slash, Flying Slash, then Shadow Transformation in 18.9% of matches (22,080 of 116,814), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

The orders Yamato players unlocked abilities in most, all ranks, October 30 to November 1, 2026
Unlock orderMatches
  1. Crimson Slash
  2. Flying Slash
  3. Power Slash
  4. Shadow Transformation
62.4%72,855 of 116,814
  1. Crimson Slash
  2. Power Slash
  3. Flying Slash
  4. Shadow Transformation
18.9%22,080 of 116,814

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the most common orders, not a recommendation. An unlock order is the order of each ability's first point; the share is the Yamato matches that used it out of every Yamato match counted, including players who spent no point. An order shows only with at least 500 matches.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.

Yamato lore

The game's English files give Yamato's lore in Japanese.

犯罪組織のボスの家に生まれた花桜梨とその兄の大和にとって、父の死後に「セブンスムーン」の跡目を継ぐのは自明のことでもあった。そして何年もの間、かれらは対等の立場で組織を率いて利益と成功をもたらし、やがてはアメリカへの進出をも目論むようになった。

思い描いていた計画は単純で、 大和がアメリカに渡って花桜梨の国際的な存在感を高め、その間花桜梨は日本に残って国内を統制する、といったものだった。 兄妹にとって不運だったのは、花桜梨が日本で指揮をとるという計画を快く思わない部下たちがいたことだった。

そして迅速かつ暴力的な形で、反乱は発生した。大和は花桜梨を守るために命を落とし、花桜梨と数人の忠実な部下たちは、その大和の犠牲のおかげもあって、日本からアメリカへと逃げ延びることに成功した。

アメリカに着いた花桜梨たちを出迎えたのは、本来であれば大和が会う予定となっていた男であった。彼は日本人の名前になじみがなかったため性別の区別がついておらず、花桜梨のことを「ヤマト」と呼んだ。花桜梨は男の間違いを正そうと思ったが、結局そのままにした。兄の記憶を残し続けるためにも、その名を名乗り、その夢を受け継ぐことが最善の道であろうと考えたからだ。

Yamato stats

Yamato abilities

Yamato abilities with cooldown, damage and scaling from the game files
SlotAbilityDamageCooldownScalingWhat it does
Ability 1Power Slash145Full Charge Damage12s+1.96 x SpiritFull Charge DamageChannel to increase damage over 1.4 seconds, then release a fully-charged sword strike. Press Ability 1 or Fire to trigger the strike early, dealing partial damage.
Ability 2Flying Slash36s+1.2 x Light Melee DamageDamageThrow a grappling hook to reel yourself towards an enemy, dealing melee damage and slowing the target when you arrive.
Ability 3Crimson Slash55Damage16s+0.37 x SpiritDamageSlash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.
UltimateShadow Transformation160sBecome infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. When you get a hero kill, you heal and the duration is extended.

Hero

Type
Assassin
Complexity
3
Tags
Relentless, Acrobatics, Pursuer

Starting stats

Max Health
730
Health Regen
1
Move Speed
8.2
Sprint Speed
1.6m
Stamina
3
Stamina regen per second
0.222222
Light Melee
55
Heavy Melee
128
Ground dash distance
10m
Air dash distance
8m

Gun

Bullet Damage
5.31
Bullets per shot
5
Cycle time
0.42s
Rounds per second
2.38computed
Weapon DPS
63.2computed
Clip size
12
Reload Time
2.444s
Bullet Velocity
10000 units/s
Falloff start range
787 units
Falloff end range
1800 units
Damage scale at falloff end
0.1

Weapon DPS is computed at level 1 with no items: bullet damage x bullets per shot x (1 / cycle time). Burst fire, reload and falloff are not modelled. Ranges and bullet speed are in the game file's own units.

Yamato vs every hero

Body shots Yamato needs to kill each other hero, and each hero needs to kill Yamato, both at level 1 with no items. Each number opens that matchup in the lab.

Computed with the matchup lab's formula, body shots with every pellet hitting, level 1, no items: damage per bullet = bullet damage x (1 - defender bullet resist / 100); bullets to kill = ceil(defender max health / damage per bullet); body shots = ceil(bullets to kill / bullets per shot). Each number's tooltip holds its inputs.

Not modelled:

  • Headshots: the gun files give a 1.65 bonus, a game setting gives 1.25, and only the game shows which applies.
  • Damage falloff over range, and the game-unit to meter conversion.
  • Resist shred and negative resist.
  • Reload, burst-fire and spin-up timing, so time to kill is shown only when the kill fits in one clip of a gun that neither bursts nor spins up.
  • Item procs and actives, spirit damage amplifiers, and ability upgrades (every ability is at its base tier).
  • Health regen, barriers and healing during the fight.

Gains per level

Bullet damage per level
0.154
Alt-fire bullet damage per level
0.7
Health per level
45
Melee damage per level
1.58
Boons per level
1
Spirit power per level
1.1

Souls and investment

Same soul curve as every hero: Yamato reaches level 36 at 48,600 souls. See souls per level and investment bonuses.

Yamato change history

Yamato history by build
PatchChangeState
November 5, 2026build 6860from build 6742No player-facing change in 37 builds (October 2 to November 5, 2026).Unchanged
October 1, 2026build 6731Yamato's shop stat panel now lists Lifesteal Effectiveness under Vitality.Changed
September 30, 2026build 6726from build 6642No player-facing change in 17 builds (July 28 to September 30, 2026).Unchanged
July 25, 2026build 6640First recorded in Deadlock.Baseline

Yamato FAQ

How do you play Yamato in Deadlock?

Yamato uses precise strikes to decimate her rivals. However, such damaging attacks often will leave her exposed, so she needs to make every shot count.

Who counters Yamato in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Yamato did furthest below what both heroes' overall win rates predict against Solomon (48.3% over 8,167 matches, 1.5 points below expected), Paige (39.5% over 14,904 matches, 1.3 points below expected), McGinnis (45.4% over 7,612 matches, 1.1 points below expected), Violet (47.4% over 18,383 matches, 0.7 points below expected) and Celeste (48.1% over 20,904 matches, 0.7 points below expected). These are match results measured by deadlock-api.com, not numbers from the game files.

What items do players buy most on Yamato in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Yamato players bought Melee Lifesteal in 78.0% of matches (90,667 of 116,195), Spirit Strike in 75.7% of matches (87,986 of 116,195) and Restorative Shot in 75.0% of matches (87,188 of 116,195). These are match results measured by deadlock-api.com, not numbers from the game files, and the most bought items are not a recommended build.

What are Yamato's abilities in Deadlock?

Yamato has four abilities. Power Slash (first ability, 12 second cooldown): Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike. Press Ability 1 or Fire to trigger the strike early, dealing partial damage. Flying Slash (second ability, 36 second cooldown): Throw a grappling hook to reel yourself towards an enemy, dealing melee damage and slowing the target when you arrive. Crimson Slash (third ability, 16 second cooldown): Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal. Shadow Transformation (ultimate, 160 second cooldown): Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. When you get a hero kill, you heal and the duration is extended.

What do Yamato's abilities scale with?

Two of Yamato's four abilities scale with Spirit in the game files: Power Slash (145 Full Charge Damage, +1.96 x Spirit) and Crimson Slash (55 Damage, +0.37 x Spirit). Flying Slash scales with Light Melee Damage (Damage, +1.2 x Light Melee Damage). Shadow Transformation has no damage scaling in the files.

What order do players unlock Yamato's abilities in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Yamato players unlocked Crimson Slash, Flying Slash, Power Slash, then Shadow Transformation in 62.4% of matches (72,855 of 116,814), and Crimson Slash, Power Slash, Flying Slash, then Shadow Transformation in 18.9% of matches (22,080 of 116,814). These are match results measured by deadlock-api.com, not numbers from the game files, and the most common order is not a recommendation.

How much health does Yamato have in Deadlock?

Yamato starts with 730 max health and gains 45 health per level, before items.

How much damage does Yamato's gun do?

Yamato's gun fires 5 bullets of 5.31 damage per shot from a 12-round clip. That is about 63.2 damage per second at level 1 with no items, computed as bullet damage x bullets per shot / cycle time, ignoring reload and falloff.

How many souls does Yamato need to reach max level?

Yamato reaches level 36 at 48,600 souls (Boon 35 in the game's HUD).

Was Yamato changed in the latest patch?

No. Yamato is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the October 1, 2026 patch.

Read from the November 5, 2026 patch (build 6860)Compared against the November 5, 2026 patch (build 6858)Source SteamDB GameTrackingSynced How we read thisReport a wrong number