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Inhibitor

Inhibitor is a tier 4 Vitality item in Deadlock that costs 6,400 souls. It grants +10% Weapon Damage and +150 Bonus Health. Passive: Your bullets build up to reduce the target's outgoing damage and apply healing reduction. Its tooltip lists -30% Damage Penalty and -40% Incoming Healing.

Try Inhibitor in the shop

Inhibitor with the 4 items bought most in each phase on Mirage, whose players bought it most often (14,743 of 55,908 Mirage matches), October 30 to November 1, 2026, measured by deadlock-api.com.

Inhibitor in matches

Players who bought Inhibitor won 55.1% over 162,539 matches, and 3.3% of players (162,539 of 4,913,035 player matches) bought it, in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

Inhibitor win rate and buy rate, all ranks, October 30 to November 1, 2026
MeasureRateSample
Win rate when bought55.1%162,539 matches
Bought by3.3% of players162,539 of 4,913,035 player matches

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files. The win rate is how often players who bought Inhibitor won those matches, not what the item itself adds. The buy rate is the share of every player in those matches who bought it. A copy the Broker corrupted is not counted. A rate shows only with at least 500 matches.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.

Heroes who buy Inhibitor

Inhibitor was bought most often by Mirage players in 26.4% of Mirage matches (14,743 of 55,908), Haze players in 12.7% of Haze matches (22,679 of 178,087) and Venator players in 12.5% of Venator matches (21,704 of 174,207), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

The heroes whose players buy Inhibitor most often, all ranks, October 30 to November 1, 2026
HeroBought byWin rate when bought
MirageIn the shop26.4% of matches14,743 of 55,908 Mirage matches51.7%14,743 matches
HazeIn the shop12.7% of matches22,679 of 178,087 Haze matches61.1%22,679 matches
VenatorIn the shop12.5% of matches21,704 of 174,207 Venator matches50.2%21,704 matches
SilverIn the shop8.4% of matches11,198 of 133,554 Silver matches53.7%11,198 matches
IvyIn the shop8.0% of matches6,519 of 81,934 Ivy matches56.0%6,519 matches
Rat KingIn the shop7.8% of matches15,755 of 202,752 Rat King matches54.4%15,755 matches
VyperIn the shop7.3% of matches4,256 of 57,967 Vyper matches55.6%4,256 matches
DrifterIn the shop7.0% of matches12,263 of 174,261 Drifter matches59.3%12,263 matches

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the list is the heroes whose players buy Inhibitor most often, not a recommendation. "Bought by" is the share of a hero's matches in which that hero's player bought Inhibitor, and heroes are ordered by it. The win rate is how often those players won, which describes the players who bought it, not what the item itself adds. A copy the Broker corrupted is not counted. A hero shows only with at least 500 matches.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.

Corrupted version

The Broker can corrupt Inhibitor for 0 souls. It gains these bonuses and rolls one random downside from the penalties below. See every corrupted item.

StatBaseBonusCorrupted computedPer match
Bonus HealthInnate150+300450Varies
Weapon DamageInnate10%+15%25%Varies
Damage PenaltyPassive, Conditional-30%-15%-45%Varies
Incoming HealingPassive, Conditional-40%-15%-55%Varies
Buildup Decay TimeNot shown in the item's tooltip5s+4s9sVaries

Penalties it can roll at tier 4

PenaltyEffect
Ability Cooldown Reduction-17%
Ability Range-25%
Stamina and Stamina Regen-1 Stamina, -24% Stamina Regen
Move Speed-2.75m
Fire Rate-30%
Ability Duration-20%
Spirit Power-45
Weapon Damage-55%
Max Health-550
Bullet Resist-18%
Spirit Resist-18%

How far the per-match variance moves a bonus or penalty is not in the game files.

Inhibitor stats

Inhibitor

6,400 souls

Vitality · Tier IV

Inhibitor icon
  • +10% Weapon Damage
  • +150 Bonus Health
Passive

Your bullets build up to reduce the target's outgoing damage and apply healing reduction.

-30%Damage PenaltyConditional
-40%Incoming HealingConditional
  • 5s Debuff Duration
  • 0.77% Buildup Per Shot

Sells for 3,200 souls, half the purchase price.computed

Inhibitor change history

Inhibitor history by build
PatchChangeState
November 5, 2026build 6860from build 6712No player-facing change in 41 builds (September 29 to November 5, 2026).Unchanged
September 29, 2026build 6711Inhibitor's Healing Reduction is now called Incoming Healing.Changed
September 25, 2026build 6701from build 6642No player-facing change in 13 builds (July 28 to September 25, 2026).Unchanged
July 25, 2026build 6640First recorded in Deadlock.Baseline

Inhibitor FAQ

How much does Inhibitor cost in Deadlock?

Inhibitor costs 6,400 souls. It sells for 3,200 souls, half the purchase price.

What does Inhibitor do?

Inhibitor grants +10% Weapon Damage and +150 Bonus Health. Your bullets build up to reduce the target's outgoing damage and apply healing reduction. Its tooltip lists -30% Damage Penalty and -40% Incoming Healing.

Can Inhibitor be corrupted in Deadlock?

Yes. At the Broker, corrupting Inhibitor costs 0 souls and adds +300 Bonus Health, +15% Weapon Damage, -15% Damage Penalty, -15% Incoming Healing and +4s Buildup Decay Time. Each bonus varies per match by an amount the game files do not give. It also rolls one random downside from the 11 penalties a tier 4 item can roll.

What is Inhibitor's win rate in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, players who bought Inhibitor won 55.1% over 162,539 matches, and 3.3% of players (162,539 of 4,913,035 player matches) bought it. These are match results measured by deadlock-api.com, not numbers from the game files.

Was Inhibitor changed in the latest patch?

No. Inhibitor is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the September 29, 2026 patch (build 6711).

Read from the November 5, 2026 patch (build 6860)Compared against the November 5, 2026 patch (build 6858)Source SteamDB GameTrackingSynced How we read thisReport a wrong number