Bebop
Bebop is a hero in Deadlock with 880 base health and 2.5 health regen. Bebop's gun fires 4.98 damage per bullet from a 66-round clip. Each level adds 52 health and 0.115 bullet damage.
Bebop stats
Abilities
Starting stats
- Max Health
- 880
- Health Regen
- 2.5
- Move Speed
- 6.45
- Sprint Speed
- 4m
- Stamina
- 3
- Stamina regen per second
- 0.181818
- Light Melee
- 63
- Heavy Melee
- 116
- Ground dash distance
- 10m
- Air dash distance
- 8m
Gun
- Bullet Damage
- 4.98
- Bullets per shot
- 1
- Cycle time
- 0.084s
- Rounds per second
- 11.9computed
- Weapon DPS
- 59.3computed
- Clip size
- 66
- Reload Time
- 2.35s
- Bullet Velocity
- 20000 units/s
- Falloff start range
- 787 units
- Falloff end range
- 2000 units
- Damage scale at falloff end
- 0.1
Weapon DPS is computed at level 1 with no items: bullet damage x bullets per shot x (1 / cycle time). Burst fire, reload and falloff are not modelled. Ranges and bullet speed are in the game file's own units.
Gains per level
- Bullet damage per level
- 0.115
- Health per level
- 52
- Melee damage per level
- 1.58
- Attack range per level
- 59
- Boons per level
- 1
- Bullet resist per level
- 0.3
- Spirit power per level
- 1.1
Souls needed for each level
- Level 2
- 200
- Level 3
- 500
- Level 4
- 900
- Level 5
- 1,400
- Level 6
- 2,000
- Level 7
- 2,600
- Level 8
- 3,200
- Level 9
- 3,900
- Level 10
- 4,600
- Level 11
- 5,300
- Level 12
- 6,000
- Level 13
- 6,800
- Level 14
- 7,600
- Level 15
- 8,400
- Level 16
- 9,200
- Level 17
- 10,100
- Level 18
- 11,000
- Level 19
- 11,900
- Level 20
- 12,800
- Level 21
- 13,800
- Level 22
- 14,900
- Level 23
- 16,100
- Level 24
- 17,400
- Level 25
- 18,900
- Level 26
- 20,600
- Level 27
- 22,500
- Level 28
- 24,600
- Level 29
- 26,900
- Level 30
- 29,400
- Level 31
- 32,100
- Level 32
- 35,000
- Level 33
- 38,100
- Level 34
- 41,400
- Level 35
- 44,900
- Level 36
- 48,600
Investment bonuses by souls spent
| Souls spent | Weapon Investment Weapon Damage Increases | Vitality Investment Health Increases | Spirit Investment Spirit Power Increases |
|---|---|---|---|
| 800 | 9 | 9 | 7 |
| 1,600 | 12 | 12 | 11 |
| 2,400 | 15 | 15 | 15 |
| 3,200 | 18 | 20 | 19 |
| 4,800 | 46 | 38 | 38 |
| 6,400 | 54 | 42 | 45 |
| 8,000 | 62 | 46 | 52 |
| 11,200 | 74 | 50 | 59 |
| 16,000 | 86 | 54 | 66 |
| 22,400 | 100 | 60 | 75 |
| 28,800 | 115 | 66 | 100 |
Bebop change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related heroes
Bebop FAQ
How much health does Bebop have in Deadlock?
Bebop starts with 880 max health and gains 52 health per level, before items.
How much damage does Bebop's gun do?
Bebop's gun fires 4.98 damage per bullet from a 66-round clip. That is about 59.3 damage per second at level 1 with no items, computed as bullet damage x bullets per shot / cycle time, ignoring reload and falloff.
How many souls does Bebop need to reach max level?
Bebop reaches level 36 at 48,600 souls.
Was Bebop changed in the latest patch?
No. Bebop is unchanged in the latest build of Deadlock on file.