Grey Talon
Grey Talon is a Mystic hero in Deadlock, with a Complexity of 2 in the game files. The game sums up the role as "Delivers long range skill-shots." Grey Talon has 780 base health and 1.5 health regen. Grey Talon's gun fires 23.51 damage per bullet from a 17-round clip. Each level adds 38 health and 0.85 bullet damage.
Open the most-bought Grey Talon build
The 4 items bought most in each phase of 82,489 Grey Talon matches, October 30 to November 1, 2026, measured by deadlock-api.com.
How Grey Talon plays
A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.
Grey Talon counters
Grey Talon's toughest matchups, the furthest below what both heroes' overall win rates predict, are Kelvin (41.5% over 5,708 matches, 1.8 points below expected), Sinclair (51.7% over 4,148 matches, 0.9 points below expected) and Ivy (43.7% over 8,086 matches, 0.9 points below expected), and its best, the furthest above, are Mina (53.7% over 14,914 matches, 1.0 points above expected), Apollo (49.8% over 11,914 matches, 1.0 points above expected) and Pocket (54.0% over 7,806 matches, 0.8 points above expected), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files. A pairing shows its win rate only with at least 500 matches. Expected is what both heroes' overall win rates predict (computed), and each list is ordered by the gap between it and the win rate, not by the rate alone: how the order is computed. Across all its matches in the same window, Grey Talon won 47.6% over 82,489 matches.
Toughest matchups
| Enemy | Grey Talon win rate | Expectedcomputed | Matches |
|---|---|---|---|
| 41.5% | 43.2%1.8 below | 5,708 | |
| 51.7% | 52.6%0.9 below | 4,148 | |
| 43.7% | 44.6%0.9 below | 8,086 | |
| 50.2% | 50.9%0.8 below | 11,662 | |
| 50.2% | 50.9%0.7 below | 17,673 |
Best matchups
| Enemy | Grey Talon win rate | Expectedcomputed | Matches |
|---|---|---|---|
| 53.7% | 52.7%1.0 above | 14,914 | |
| 49.8% | 48.8%1.0 above | 11,914 | |
| 54.0% | 53.2%0.8 above | 7,806 | |
| 43.4% | 42.6%0.7 above | 12,221 | |
| 44.2% | 43.7%0.5 above | 15,501 |
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.
Most-bought Grey Talon build
On Grey Talon, players bought Extra Charge in 94.2% of matches (77,733 of 82,489), Mystic Burst in 94.2% of matches (77,714 of 82,489) and Improved Spirit in 91.9% of matches (75,831 of 82,489), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.
Laning, bought before 10:00
| Item | Bought by | Win rate when bought | Average buy time |
|---|---|---|---|
| 90.1%74,283 of 82,489 Grey Talon matches | 47.7%74,283 matches | 2:49 | |
| 87.0%71,771 of 82,489 Grey Talon matches | 47.9%71,771 matches | 4:10 | |
| 65.1%53,713 of 82,489 Grey Talon matches | 48.2%53,713 matches | 6:22 | |
| 56.8%46,816 of 82,489 Grey Talon matches | 48.1%46,816 matches | 4:10 | |
| 45.1%37,189 of 82,489 Grey Talon matches | 48.6%37,189 matches | 5:43 | |
| 43.4%35,818 of 82,489 Grey Talon matches | 48.5%35,818 matches | 7:24 |
Mid game, bought 10:00 to 19:59
| Item | Bought by | Win rate when bought | Average buy time |
|---|---|---|---|
| 56.0%46,157 of 82,489 Grey Talon matches | 49.1%46,157 matches | 16:08 | |
| 50.9%42,003 of 82,489 Grey Talon matches | 48.8%42,003 matches | 15:41 | |
| 43.3%35,681 of 82,489 Grey Talon matches | 47.2%35,681 matches | 13:16 | |
| 42.5%35,080 of 82,489 Grey Talon matches | 47.3%35,080 matches | 13:18 | |
| 41.0%33,816 of 82,489 Grey Talon matches | 49.0%33,816 matches | 14:54 | |
| 39.9%32,924 of 82,489 Grey Talon matches | 47.9%32,924 matches | 14:38 |
Late game, bought at 20:00 or later
| Item | Bought by | Win rate when bought | Average buy time |
|---|---|---|---|
| 69.4%57,278 of 82,489 Grey Talon matches | 49.3%57,278 matches | 27:46 | |
| 55.1%45,427 of 82,489 Grey Talon matches | 53.8%45,427 matches | 32:00 | |
| 47.9%39,486 of 82,489 Grey Talon matches | 48.7%39,486 matches | 27:49 | |
| 47.7%39,375 of 82,489 Grey Talon matches | 55.1%39,375 matches | 32:25 | |
| 43.5%35,867 of 82,489 Grey Talon matches | 48.3%35,867 matches | 25:19 | |
| 35.9%29,603 of 82,489 Grey Talon matches | 46.6%29,603 matches | 24:03 |
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the most bought items, not a recommended build. Each table counts the items bought in one part of a match, by the game time of the purchase: laning before 10:00, mid game 10:00 to 19:59 and late game at 20:00 or later. "Bought by" is the share of all Grey Talon matches in which the Grey Talon player bought the item in that phase, counting matches that ended before it began. The win rate is how often those players won, which describes the players who bought it, not what the item itself adds. The average buy time is the average game time of those purchases, also measured by deadlock-api.com. A copy the Broker corrupted is not counted. An item shows only with at least 500 matches.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.
Grey Talon ability order
On Grey Talon, players unlocked Charged Shot, Rain of Arrows, Spirit Snare, then Guided Owl in 74.3% of matches (61,607 of 82,896), and Charged Shot, Spirit Snare, Rain of Arrows, then Guided Owl in 12.0% of matches (9,954 of 82,896), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.
| Unlock order | Matches |
|---|---|
| 74.3%61,607 of 82,896 | |
| 12.0%9,954 of 82,896 |
Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the most common orders, not a recommendation. An unlock order is the order of each ability's first point; the share is the Grey Talon matches that used it out of every Grey Talon match counted, including players who spent no point. An order shows only with at least 500 matches.
Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.
Grey Talon lore
A founding member of "The Baxter Society", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon's duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved.
Retirement suited Wesley. He made up for lost time with his wife. He doted on his grandkids. He cooked dinner for the whole family every Wednesday. He was happy.
Then he got the call.
The authorities claimed that it was a freak accident... that the fire consumed his son's house before anyone got a chance to escape. But Wesley knew better. His son's wife was an Ixian who could snuff out flame with a thought. If their bodies were found burned they had to be dead long before there was a fire.
And so Grey Talon has picked up his bow once more, and when he finds who's responsible there will be a bloody reckoning.
Grey Talon stats
Grey Talon abilities
| Slot | Ability | Damage | Cooldown | Scaling | What it does |
|---|---|---|---|---|---|
| Ability 1 | 80Damage | 17s | +1 x SpiritDamage | Charge up a powerful shot that pierces through enemies. Hold Ability 1 or Fire to hold the shot. | |
| Ability 2 | 25s | Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. Alternate cast for reduced jump height. Press Jump / mantle to cancel the glide. | |||
| Ability 3 | 25Damage | 34s | Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage. Hit the trap with a Charged Shot to detonate early with increased radius. | ||
| Ultimate | 230Damage | 125s | +0.93744 x SpiritDamage | After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold Move forward to accelerate the owl. Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl. |
Hero
- Type
- Mystic
- Complexity
- 2
- Tags
- Precision, Hunter, Area Denial
Starting stats
- Max Health
- 780
- Health Regen
- 1.5
- Move Speed
- 6.3
- Sprint Speed
- 1.6m
- Stamina
- 4
- Stamina regen per second
- 0.222222
- Light Melee
- 50
- Heavy Melee
- 116
- Ground dash distance
- 10m
- Air dash distance
- 8m
Gun
- Bullet Damage
- 23.51
- Bullets per shot
- 1
- Cycle time
- 0.6s
- Rounds per second
- 1.67computed
- Weapon DPS
- 39.2computed
- Clip size
- 17
- Reload Time
- 2.35s
- Bullet Velocity
- 19500 units/s
- Falloff start range
- 708.661 units
- Falloff end range
- 2125.98 units
- Damage scale at falloff end
- 0.1
Weapon DPS is computed at level 1 with no items: bullet damage x bullets per shot x (1 / cycle time). Burst fire, reload and falloff are not modelled. Ranges and bullet speed are in the game file's own units.
Grey Talon vs every hero
Body shots Grey Talon needs to kill each other hero, and each hero needs to kill Grey Talon, both at level 1 with no items. Each number opens that matchup in the lab.
| Hero | Grey Talon kills themcomputed | They kill Grey Taloncomputed |
|---|---|---|
| Abrams | 35 | 23 |
| Apollo | 33 | 43 |
| Baba | 34 | 30 |
| Bebop | 38 | 157 |
| Billy | 35 | 124 |
| Calico | 32 | 48 |
| Celeste | 30 | 44 |
| Deadman Danny | 32 | 52 |
| Drifter | 33 | 13 |
| Dynamo | 38 | 62 |
| Graves | 32 | 217 |
| Haze | 32 | 149 |
| Holliday | 34 | 40 |
| Infernus | 36 | 142 |
| Ivy | 33 | 176 |
| Kelvin | 38 | 42 |
| Lady Geist | 38 | 38 |
| Lash | 34 | 93 |
| McGinnis | 34 | 129 |
| Mina | 29 | 107 |
| Mirage | 32 | 53 |
| Mo & Krill | 40 | 70 |
| Nurse Harrow | 32 | 55 |
| Paige | 29 | 25 |
| Paradox | 32 | 115 |
| 34 | 27 | |
| Rat King | 35 | 68 |
| Rem | 29 | 49 |
| Seven | 32 | 73 |
| Shiv | 36 | 28 |
| Silver | 36 | 22 |
| Sinclair | 32 | 48 |
| Solomon | 34 | 32 |
| The Doorman | 33 | 33 |
| Venator | 35 | 98 |
| Victor | 35 | 65 |
| Vindicta | 33 | 64 |
| Violet | 31 | 26 |
| Viscous | 34 | 76 |
| Vyper | 34 | 119 |
| Warden | 35 | 45 |
| Wraith | 32 | 139 |
| Yamato | 32 | 30 |
Computed with the matchup lab's formula, body shots with every pellet hitting, level 1, no items: damage per bullet = bullet damage x (1 - defender bullet resist / 100); bullets to kill = ceil(defender max health / damage per bullet); body shots = ceil(bullets to kill / bullets per shot). Each number's tooltip holds its inputs.
Not modelled:
- Headshots: the gun files give a 1.65 bonus, a game setting gives 1.25, and only the game shows which applies.
- Damage falloff over range, and the game-unit to meter conversion.
- Resist shred and negative resist.
- Reload, burst-fire and spin-up timing, so time to kill is shown only when the kill fits in one clip of a gun that neither bursts nor spins up.
- Item procs and actives, spirit damage amplifiers, and ability upgrades (every ability is at its base tier).
- Health regen, barriers and healing during the fight.
Gains per level
- Bullet damage per level
- 0.85
- Health per level
- 38
- Melee damage per level
- 1.58
- Boons per level
- 1
- Spirit power per level
- 1.6
Souls and investment
Same soul curve as every hero: Grey Talon reaches level 36 at 48,600 souls. See souls per level and investment bonuses.
Grey Talon change history
| Patch | Change | State |
|---|---|---|
| November 5, 2026build 6860from build 6835 | No player-facing change in 9 builds (October 30 to November 5, 2026). | Unchanged |
| October 30, 2026build 6833 | Grey Talon's hero type changed from Marksman to Mystic. | Changed |
| October 26, 2026build 6821from build 6742 | No player-facing change in 27 builds (October 2 to October 26, 2026). | Unchanged |
| October 1, 2026build 6731 | Grey Talon's shop stat panel now lists Lifesteal Effectiveness under Vitality. | Changed |
| September 30, 2026build 6726from build 6642 | No player-facing change in 17 builds (July 28 to September 30, 2026). | Unchanged |
| July 25, 2026build 6640 | First recorded in Deadlock. | Baseline |
Grey Talon FAQ
Who is Grey Talon in Deadlock?
Grey Talon is a Mystic hero in Deadlock, with a Complexity of 2 in the game files. A founding member of "The Baxter Society", Wesley Grey Talon spent close to 40 years hunting monsters that preyed on man before finally deciding to find a replacement and lay down his bow. Grey Talon's duties had meant that he never spent much time with his wife and kid, and now that his son had started a family of his own he realized that this was his last chance to reconnect with the people he loved.
How do you play Grey Talon in Deadlock?
A cunning predator, Grey Talon uses a combination of deadly accuracy, traps, and clever positioning to bring down the toughest of opponents.
Who counters Grey Talon in Deadlock?
In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Grey Talon did furthest below what both heroes' overall win rates predict against Kelvin (41.5% over 5,708 matches, 1.8 points below expected), Sinclair (51.7% over 4,148 matches, 0.9 points below expected), Ivy (43.7% over 8,086 matches, 0.9 points below expected), Paradox (50.2% over 11,662 matches, 0.8 points below expected) and Venator (50.2% over 17,673 matches, 0.7 points below expected). These are match results measured by deadlock-api.com, not numbers from the game files.
What items do players buy most on Grey Talon in Deadlock?
In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Grey Talon players bought Extra Charge in 94.2% of matches (77,733 of 82,489), Mystic Burst in 94.2% of matches (77,714 of 82,489) and Improved Spirit in 91.9% of matches (75,831 of 82,489). These are match results measured by deadlock-api.com, not numbers from the game files, and the most bought items are not a recommended build.
What are Grey Talon's abilities in Deadlock?
Grey Talon has four abilities. Charged Shot (first ability, 17 second cooldown): Charge up a powerful shot that pierces through enemies. Hold Ability 1 or Fire to hold the shot. Rain of Arrows (second ability, 25 second cooldown): Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. Alternate cast for reduced jump height. Press Jump / mantle to cancel the glide. Spirit Snare (third ability, 34 second cooldown): Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage. Hit the trap with a Charged Shot to detonate early with increased radius. Guided Owl (ultimate, 125 second cooldown): After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold Move forward to accelerate the owl. Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.
What do Grey Talon's abilities scale with?
Two of Grey Talon's four abilities scale with Spirit in the game files: Charged Shot (80 Damage, +1 x Spirit) and Guided Owl (230 Damage, +0.93744 x Spirit). Rain of Arrows and Spirit Snare have no damage scaling in the files.
What order do players unlock Grey Talon's abilities in Deadlock?
In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Grey Talon players unlocked Charged Shot, Rain of Arrows, Spirit Snare, then Guided Owl in 74.3% of matches (61,607 of 82,896), and Charged Shot, Spirit Snare, Rain of Arrows, then Guided Owl in 12.0% of matches (9,954 of 82,896). These are match results measured by deadlock-api.com, not numbers from the game files, and the most common order is not a recommendation.
How much health does Grey Talon have in Deadlock?
Grey Talon starts with 780 max health and gains 38 health per level, before items.
How much damage does Grey Talon's gun do?
Grey Talon's gun fires 23.51 damage per bullet from a 17-round clip. That is about 39.2 damage per second at level 1 with no items, computed as bullet damage x bullets per shot / cycle time, ignoring reload and falloff.
How many souls does Grey Talon need to reach max level?
Grey Talon reaches level 36 at 48,600 souls (Boon 35 in the game's HUD).
Was Grey Talon changed in the latest patch?
No. Grey Talon is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the October 30, 2026 patch (build 6833).