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HeroUnchanged
The Doorman portrait

The Doorman

The Doorman is a Mystic hero in Deadlock, with a Complexity of 1 in the game files. The Doorman has 755 base health and 1 health regen. The Doorman's gun fires 24 damage per bullet from an 8-round clip. Each level adds 42 health and 1.25 bullet damage.

Open The Doorman's most-bought build

The 4 items bought most in each phase of 62,237 matches of The Doorman, October 30 to November 1, 2026, measured by deadlock-api.com.

The Doorman counters

The Doorman's toughest matchups, the furthest below what both heroes' overall win rates predict, are Baba (38.7% over 3,861 matches, 2.2 points below expected), Victor (40.7% over 10,295 matches, 1.3 points below expected) and Graves (37.6% over 13,784 matches, 1.1 points below expected), and its best, the furthest above, are Paige (42.0% over 9,032 matches, 2.1 points above expected), Haze (43.3% over 14,226 matches, 0.9 points above expected) and Calico (48.4% over 4,736 matches, 0.9 points above expected), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files. A pairing shows its win rate only with at least 500 matches. Expected is what both heroes' overall win rates predict (computed), and each list is ordered by the gap between it and the win rate, not by the rate alone: how the order is computed. Across all its matches in the same window, The Doorman won 45.9% over 62,237 matches.

Toughest matchups

The heroes The Doorman does furthest below what both heroes' overall win rates predict against
EnemyThe Doorman win rateExpectedcomputedMatches
BabaMatchup lab38.7%40.9%2.2 below3,861
VictorMatchup lab40.7%42.0%1.3 below10,295
GravesMatchup lab37.6%38.7%1.1 below13,784
SinclairMatchup lab49.8%50.9%1.1 below3,092
Lady GeistMatchup lab43.4%44.3%0.9 below7,463

Best matchups

The heroes The Doorman does furthest above what both heroes' overall win rates predict against
EnemyThe Doorman win rateExpectedcomputedMatches
PaigeMatchup lab42.0%39.9%2.1 above9,032
HazeMatchup lab43.3%42.4%0.9 above14,226
CalicoMatchup lab48.4%47.6%0.9 above4,736
SevenMatchup lab41.7%41.0%0.7 above10,194
SilverMatchup lab50.1%49.5%0.6 above10,691

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.

Most-bought build for The Doorman

On The Doorman, players bought Extra Charge in 89.5% of matches (55,679 of 62,237), Mystic Burst in 89.2% of matches (55,534 of 62,237) and Mystic Expansion in 87.0% of matches (54,150 of 62,237), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

Laning, bought before 10:00

The items bought most on The Doorman in the laning phase, all ranks, October 30 to November 1, 2026
ItemBought byWin rate when boughtAverage buy time
Mystic BurstIn the shop80.9%50,353 of 62,237 matches of The Doorman46.4%50,353 matches4:51
Extra ChargeIn the shop79.1%49,238 of 62,237 matches of The Doorman46.4%49,238 matches3:51
Mystic ExpansionIn the shop64.2%39,933 of 62,237 matches of The Doorman46.7%39,933 matches6:13
High-Velocity RoundsIn the shop45.0%28,006 of 62,237 matches of The Doorman45.9%28,006 matches2:17
Extra SpiritIn the shop38.0%23,677 of 62,237 matches of The Doorman46.5%23,677 matches5:59
Opening RoundsIn the shop33.1%20,609 of 62,237 matches of The Doorman46.2%20,609 matches5:04

Open these in the shop

Mid game, bought 10:00 to 19:59

The items bought most on The Doorman in the mid game phase, all ranks, October 30 to November 1, 2026
ItemBought byWin rate when boughtAverage buy time
Rapid RechargeIn the shop46.3%28,799 of 62,237 matches of The Doorman46.5%28,799 matches14:34
TankbusterIn the shop40.6%25,277 of 62,237 matches of The Doorman47.5%25,277 matches15:30
Improved SpiritIn the shop33.8%21,030 of 62,237 matches of The Doorman46.1%21,030 matches14:04
Greater ExpansionIn the shop27.6%17,181 of 62,237 matches of The Doorman48.3%17,181 matches16:09
FortitudeIn the shop24.4%15,210 of 62,237 matches of The Doorman48.5%15,210 matches16:00
Slowing HexIn the shop22.4%13,939 of 62,237 matches of The Doorman45.3%13,939 matches13:58

Open these in the shop

Late game, bought at 20:00 or later

The items bought most on The Doorman in the late game phase, all ranks, October 30 to November 1, 2026
ItemBought byWin rate when boughtAverage buy time
Boundless SpiritIn the shop54.0%33,607 of 62,237 matches of The Doorman49.5%33,607 matches30:13
Greater ExpansionIn the shop50.0%31,093 of 62,237 matches of The Doorman46.2%31,093 matches26:06
Superior CooldownIn the shop42.4%26,377 of 62,237 matches of The Doorman47.5%26,377 matches29:00
TankbusterIn the shop40.1%24,945 of 62,237 matches of The Doorman46.2%24,945 matches25:59
Spirit BurnIn the shop38.7%24,078 of 62,237 matches of The Doorman53.0%24,078 matches33:05
Transcendent CooldownIn the shop38.6%24,000 of 62,237 matches of The Doorman49.4%24,000 matches33:51

Open these in the shop

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the most bought items, not a recommended build. Each table counts the items bought in one part of a match, by the game time of the purchase: laning before 10:00, mid game 10:00 to 19:59 and late game at 20:00 or later. "Bought by" is the share of all The Doorman matches in which the The Doorman player bought the item in that phase, counting matches that ended before it began. The win rate is how often those players won, which describes the players who bought it, not what the item itself adds. The average buy time is the average game time of those purchases, also measured by deadlock-api.com. A copy the Broker corrupted is not counted. An item shows only with at least 500 matches.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.

The Doorman ability order

On The Doorman, players unlocked Call Bell, Luggage Cart, Doorway, then Hotel Guest in 59.8% of matches (37,398 of 62,580), and Call Bell, Doorway, Luggage Cart, then Hotel Guest in 34.3% of matches (21,444 of 62,580), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

The orders The Doorman players unlocked abilities in most, all ranks, October 30 to November 1, 2026
Unlock orderMatches
  1. Call Bell
  2. Luggage Cart
  3. Doorway
  4. Hotel Guest
59.8%37,398 of 62,580
  1. Call Bell
  2. Doorway
  3. Luggage Cart
  4. Hotel Guest
34.3%21,444 of 62,580

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the most common orders, not a recommendation. An unlock order is the order of each ability's first point; the share is the The Doorman matches that used it out of every The Doorman match counted, including players who spent no point. An order shows only with at least 500 matches.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.

The Doorman lore

He's proper, he's polite, but the humble Doorman of The Baroness Hotel is more than meets the eye.

While he had only planned to experience life on this plane for a few weeks, The Doorman quickly discovered that the New York service industry was a great way to see the strange demands that please humans.

The Doorman stats

The Doorman abilities

The Doorman abilities with cooldown, damage and scaling from the game files
SlotAbilityDamageCooldownScalingWhat it does
Ability 1Call Bell40Impact Damage18s+0.7 x SpiritImpact DamageThrow out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow. Can be shot to detonate early.
Ability 2Doorway45sPlace two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration. The two doors must be placed within the doorway distance of each other.
Ability 3Luggage Cart60Cart Damage30s+0.75 x SpiritCart DamageSend out a Luggage Cart that deals spirit damage and pulls enemy heroes along its path. Can be alt cast with Alternate cast to target friendly heroes instead.
UltimateHotel Guest75Damage140s+1 x SpiritDamageSend the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position. A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.

Hero

Type
Mystic
Complexity
1
Tags
Disorienting, Map Control, Mind Games

Starting stats

Max Health
755
Health Regen
1
Move Speed
7.9
Sprint Speed
1.6m
Stamina
3
Stamina regen per second
0.222222
Light Melee
50
Heavy Melee
116
Ground dash distance
10m
Air dash distance
8m

Gun

Bullet Damage
24
Bullets per shot
1
Cycle time
0.63s
Rounds per second
1.59computed
Weapon DPS
38.1computed
Clip size
8
Reload Time
2.4s
Bullet Velocity
8000 units/s
Falloff start range
787 units
Falloff end range
2264 units
Damage scale at falloff end
0.1

Weapon DPS is computed at level 1 with no items: bullet damage x bullets per shot x (1 / cycle time). Burst fire, reload and falloff are not modelled. Ranges and bullet speed are in the game file's own units.

The Doorman vs every hero

Body shots The Doorman needs to kill each other hero, and each hero needs to kill The Doorman, both at level 1 with no items. Each number opens that matchup in the lab.

Computed with the matchup lab's formula, body shots with every pellet hitting, level 1, no items: damage per bullet = bullet damage x (1 - defender bullet resist / 100); bullets to kill = ceil(defender max health / damage per bullet); body shots = ceil(bullets to kill / bullets per shot). Each number's tooltip holds its inputs.

Not modelled:

  • Headshots: the gun files give a 1.65 bonus, a game setting gives 1.25, and only the game shows which applies.
  • Damage falloff over range, and the game-unit to meter conversion.
  • Resist shred and negative resist.
  • Reload, burst-fire and spin-up timing, so time to kill is shown only when the kill fits in one clip of a gun that neither bursts nor spins up.
  • Item procs and actives, spirit damage amplifiers, and ability upgrades (every ability is at its base tier).
  • Health regen, barriers and healing during the fight.

Gains per level

Bullet damage per level
1.25
Health per level
42
Melee damage per level
1.58
Boons per level
1
Spirit power per level
1.1

Souls and investment

Same soul curve as every hero: The Doorman reaches level 36 at 48,600 souls. See souls per level and investment bonuses.

The Doorman change history

The Doorman history by build
PatchChangeState
November 5, 2026build 6860from build 6742No player-facing change in 37 builds (October 2 to November 5, 2026).Unchanged
October 1, 2026build 6731The Doorman's shop stat panel now lists Lifesteal Effectiveness under Vitality.Changed
September 30, 2026build 6726from build 6643No player-facing change in 16 builds (July 28 to September 30, 2026).Unchanged
July 28, 2026build 6642The Doorman's Bullet damage per level changed from 1.19 to 1.25. The Doorman's Bullet Damage changed from 26 to 24.Changed
July 25, 2026build 6640First recorded in Deadlock.Baseline

The Doorman FAQ

Who is The Doorman in Deadlock?

The Doorman is a Mystic hero in Deadlock, with a Complexity of 1 in the game files. He's proper, he's polite, but the humble Doorman of The Baroness Hotel is more than meets the eye.

Who counters The Doorman in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, The Doorman did furthest below what both heroes' overall win rates predict against Baba (38.7% over 3,861 matches, 2.2 points below expected), Victor (40.7% over 10,295 matches, 1.3 points below expected), Graves (37.6% over 13,784 matches, 1.1 points below expected), Sinclair (49.8% over 3,092 matches, 1.1 points below expected) and Lady Geist (43.4% over 7,463 matches, 0.9 points below expected). These are match results measured by deadlock-api.com, not numbers from the game files.

What items do players buy most on The Doorman in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, The Doorman players bought Extra Charge in 89.5% of matches (55,679 of 62,237), Mystic Burst in 89.2% of matches (55,534 of 62,237) and Mystic Expansion in 87.0% of matches (54,150 of 62,237). These are match results measured by deadlock-api.com, not numbers from the game files, and the most bought items are not a recommended build.

What are The Doorman's abilities in Deadlock?

The Doorman has four abilities. Call Bell (first ability, 18 second cooldown): Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow. Can be shot to detonate early. Doorway (second ability, 45 second cooldown): Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration. The two doors must be placed within the doorway distance of each other. Luggage Cart (third ability, 30 second cooldown): Send out a Luggage Cart that deals spirit damage and pulls enemy heroes along its path. Can be alt cast with Alternate cast to target friendly heroes instead. Hotel Guest (ultimate, 140 second cooldown): Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position. A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.

What do The Doorman's abilities scale with?

Three of The Doorman's four abilities scale with Spirit in the game files: Call Bell (40 Impact Damage, +0.7 x Spirit), Luggage Cart (60 Cart Damage, +0.75 x Spirit) and Hotel Guest (75 Damage, +1 x Spirit). Doorway has no damage scaling in the files.

What order do players unlock The Doorman's abilities in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, The Doorman players unlocked Call Bell, Luggage Cart, Doorway, then Hotel Guest in 59.8% of matches (37,398 of 62,580), and Call Bell, Doorway, Luggage Cart, then Hotel Guest in 34.3% of matches (21,444 of 62,580). These are match results measured by deadlock-api.com, not numbers from the game files, and the most common order is not a recommendation.

How much health does The Doorman have in Deadlock?

The Doorman starts with 755 max health and gains 42 health per level, before items.

How much damage does The Doorman's gun do?

The Doorman's gun fires 24 damage per bullet from an 8-round clip. That is about 38.1 damage per second at level 1 with no items, computed as bullet damage x bullets per shot / cycle time, ignoring reload and falloff.

How many souls does The Doorman need to reach max level?

The Doorman reaches level 36 at 48,600 souls (Boon 35 in the game's HUD).

Was The Doorman changed in the latest patch?

No. The Doorman is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the October 1, 2026 patch.

Read from the November 5, 2026 patch (build 6860)Compared against the November 5, 2026 patch (build 6858)Source SteamDB GameTrackingSynced How we read thisReport a wrong number