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HeroUnchanged
Paradox portrait

Paradox

Paradox is a Marksman hero in Deadlock, with a Complexity of 3 in the game files. The game sums up the role as "Manipulates Space and Time." Paradox has 730 base health and 1 health regen. Paradox's gun fires 6.8 damage per bullet from a 40-round clip. Each level adds 46 health and 0.26 bullet damage.

Open the most-bought Paradox build

The 4 items bought most in each phase of 106,748 Paradox matches, October 30 to November 1, 2026, measured by deadlock-api.com.

How Paradox plays

Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.

Paradox counters

Paradox's toughest matchups, the furthest below what both heroes' overall win rates predict, are Lady Geist (43.9% over 11,971 matches, 1.2 points below expected), Rem (50.1% over 16,626 matches, 0.8 points below expected) and Apollo (47.2% over 15,480 matches, 0.6 points below expected), and its best, the furthest above, are Vindicta (48.5% over 16,789 matches, 1.5 points above expected), Holliday (50.4% over 12,721 matches, 1.3 points above expected) and Grey Talon (49.8% over 11,662 matches, 0.7 points above expected), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files. A pairing shows its win rate only with at least 500 matches. Expected is what both heroes' overall win rates predict (computed), and each list is ordered by the gap between it and the win rate, not by the rate alone: how the order is computed. Across all its matches in the same window, Paradox won 46.7% over 106,748 matches.

Toughest matchups

The heroes Paradox does furthest below what both heroes' overall win rates predict against
EnemyParadox win rateExpectedcomputedMatches
Lady GeistMatchup lab43.9%45.1%1.2 below11,971
RemMatchup lab50.1%50.9%0.8 below16,626
ApolloMatchup lab47.2%47.9%0.6 below15,480
DrifterMatchup lab44.7%45.3%0.6 below22,129
YamatoMatchup lab49.2%49.8%0.6 below14,572

Best matchups

The heroes Paradox does furthest above what both heroes' overall win rates predict against
EnemyParadox win rateExpectedcomputedMatches
VindictaMatchup lab48.5%47.0%1.5 above16,789
HollidayMatchup lab50.4%49.1%1.3 above12,721
Grey TalonMatchup lab49.8%49.1%0.7 above11,662
BabaMatchup lab42.4%41.7%0.7 above6,982
MirageMatchup lab53.8%53.2%0.6 above7,348

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.

Most-bought Paradox build

On Paradox, players bought Tankbuster in 78.6% of matches (83,915 of 106,748), High-Velocity Rounds in 76.0% of matches (81,079 of 106,748) and Express Shot in 74.9% of matches (79,984 of 106,748), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

Laning, bought before 10:00

The items bought most on Paradox in the laning phase, all ranks, October 30 to November 1, 2026
ItemBought byWin rate when boughtAverage buy time
High-Velocity RoundsIn the shop69.4%74,091 of 106,748 Paradox matches46.9%74,091 matches3:26
Restorative ShotIn the shop48.9%52,180 of 106,748 Paradox matches46.1%52,180 matches2:12
Long RangeIn the shop46.8%49,960 of 106,748 Paradox matches47.8%49,960 matches6:56
Headshot BoosterIn the shop42.4%45,312 of 106,748 Paradox matches46.2%45,312 matches3:09
Opening RoundsIn the shop41.8%44,603 of 106,748 Paradox matches47.3%44,603 matches5:22
Mystic BurstIn the shop38.7%41,341 of 106,748 Paradox matches47.4%41,341 matches6:08

Open these in the shop

Mid game, bought 10:00 to 19:59

The items bought most on Paradox in the mid game phase, all ranks, October 30 to November 1, 2026
ItemBought byWin rate when boughtAverage buy time
TankbusterIn the shop44.1%47,090 of 106,748 Paradox matches48.6%47,090 matches15:44
Express ShotIn the shop39.4%42,083 of 106,748 Paradox matches49.5%42,083 matches16:23
SharpshooterIn the shop33.0%35,271 of 106,748 Paradox matches45.5%35,271 matches13:27
Compress CooldownIn the shop30.9%33,014 of 106,748 Paradox matches48.8%33,014 matches16:20
Extra StaminaIn the shop28.2%30,149 of 106,748 Paradox matches47.2%30,149 matches13:56
Mystic BurstIn the shop25.2%26,931 of 106,748 Paradox matches46.5%26,931 matches14:19

Open these in the shop

Late game, bought at 20:00 or later

The items bought most on Paradox in the late game phase, all ranks, October 30 to November 1, 2026
ItemBought byWin rate when boughtAverage buy time
Mystic ReverbIn the shop58.5%62,460 of 106,748 Paradox matches51.9%62,460 matches29:14
Superior CooldownIn the shop49.5%52,810 of 106,748 Paradox matches48.7%52,810 matches29:14
Hollow PointIn the shop43.8%46,713 of 106,748 Paradox matches47.8%46,713 matches26:11
Spirit BurnIn the shop38.9%41,482 of 106,748 Paradox matches55.0%41,482 matches34:07
Compress CooldownIn the shop37.1%39,622 of 106,748 Paradox matches46.8%39,622 matches24:56
Express ShotIn the shop34.5%36,828 of 106,748 Paradox matches45.1%36,828 matches23:54

Open these in the shop

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the most bought items, not a recommended build. Each table counts the items bought in one part of a match, by the game time of the purchase: laning before 10:00, mid game 10:00 to 19:59 and late game at 20:00 or later. "Bought by" is the share of all Paradox matches in which the Paradox player bought the item in that phase, counting matches that ended before it began. The win rate is how often those players won, which describes the players who bought it, not what the item itself adds. The average buy time is the average game time of those purchases, also measured by deadlock-api.com. A copy the Broker corrupted is not counted. An item shows only with at least 500 matches.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a rate is computed: methodology.

Paradox ability order

On Paradox, players unlocked Pulse Grenade, Kinetic Carbine, Time Wall, then Paradoxical Swap in 65.4% of matches (70,223 of 107,293), and Kinetic Carbine, Pulse Grenade, Time Wall, then Paradoxical Swap in 26.6% of matches (28,576 of 107,293), in all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, measured by deadlock-api.com.

The orders Paradox players unlocked abilities in most, all ranks, October 30 to November 1, 2026
Unlock orderMatches
  1. Pulse Grenade
  2. Kinetic Carbine
  3. Time Wall
  4. Paradoxical Swap
65.4%70,223 of 107,293
  1. Kinetic Carbine
  2. Pulse Grenade
  3. Time Wall
  4. Paradoxical Swap
26.6%28,576 of 107,293

Measured from matches at all ranks from October 30 to November 1, 2026, starting on the day patch 6833 was released (October 30, 2026), by deadlock-api.com. These are match results, not numbers from the game files, and the most common orders, not a recommendation. An unlock order is the order of each ability's first point; the share is the Paradox matches that used it out of every Paradox match counted, including players who spent no point. An order shows only with at least 500 matches.

Match data: deadlock-api.com. deadlock-api.com is not endorsed by Valve and does not reflect the views or opinions of Valve or anyone officially involved in producing or managing Valve properties. How a share is computed: methodology.

Paradox lore

Paradox. An artifact of time, and the name of a notorious thieves' guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no one is out of Paradox's reach.

Shrouded in mystery, each member of Paradox dons a mask and takes on the organization's name. They are everywhere. They are nowhere. And if they want something, they are inevitable.

Paradox stats

Paradox abilities

Paradox abilities with cooldown, damage and scaling from the game files
SlotAbilityDamageCooldownScalingWhat it does
Ability 1Pulse Grenade35Pulse Damage32s+0.3 x SpiritPulse DamageThrow a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damage for Paradox against the victim.
Ability 2Time Wall25sCreate a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. Enemies that touch the wall will be briefly slowed.
Ability 3Kinetic Carbine5Max Damage28s+0.13 x Spirit (% points)Bonus SpeedCharge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging. While in the air and charging, Zoom / alt-fire to timeslow your movement.
UltimateParadoxical Swap150Swap Damage95s+1.1 x SpiritSwap DamageFire a projectile that swaps your position with the target enemy hero.

Hero

Type
Marksman
Complexity
3
Tags
Calculated, Disruptor, Tactician

Starting stats

Max Health
730
Health Regen
1
Move Speed
6.7
Sprint Speed
1.6m
Stamina
3
Stamina regen per second
0.222222
Light Melee
50
Heavy Melee
116
Ground dash distance
10m
Air dash distance
8m

Gun

Bullet Damage
6.8
Bullets per shot
1
Cycle time
0.294s
Rounds per second
Not modelled
Weapon DPS
Not modelled
Clip size
40
Shots per burst
5
Time between burst shots
0.0735s
Reload Time
2.585s
Bullet Velocity
20669.3 units/s
Falloff start range
787 units
Falloff end range
2264 units
Damage scale at falloff end
0.1

Rounds per second and weapon DPS are not modelled: this gun fires in bursts of 5, and how the game times a burst is not confirmed in game. Reload and falloff are not modelled either. Ranges and bullet speed are in the game file's own units.

Paradox vs every hero

Body shots Paradox needs to kill each other hero, and each hero needs to kill Paradox, both at level 1 with no items. Each number opens that matchup in the lab.

Computed with the matchup lab's formula, body shots with every pellet hitting, level 1, no items: damage per bullet = bullet damage x (1 - defender bullet resist / 100); bullets to kill = ceil(defender max health / damage per bullet); body shots = ceil(bullets to kill / bullets per shot). Each number's tooltip holds its inputs.

Not modelled:

  • Headshots: the gun files give a 1.65 bonus, a game setting gives 1.25, and only the game shows which applies.
  • Damage falloff over range, and the game-unit to meter conversion.
  • Resist shred and negative resist.
  • Reload, burst-fire and spin-up timing, so time to kill is shown only when the kill fits in one clip of a gun that neither bursts nor spins up.
  • Item procs and actives, spirit damage amplifiers, and ability upgrades (every ability is at its base tier).
  • Health regen, barriers and healing during the fight.

Gains per level

Bullet damage per level
0.26
Health per level
46
Melee damage per level
1.58
Boons per level
1
Spirit power per level
1.1

Souls and investment

Same soul curve as every hero: Paradox reaches level 36 at 48,600 souls. See souls per level and investment bonuses.

Paradox change history

Paradox history by build
PatchChangeState
November 5, 2026build 6860from build 6742No player-facing change in 37 builds (October 2 to November 5, 2026).Unchanged
October 1, 2026build 6731Paradox's shop stat panel now lists Lifesteal Effectiveness under Vitality.Changed
September 30, 2026build 6726from build 6642No player-facing change in 17 builds (July 28 to September 30, 2026).Unchanged
July 25, 2026build 6640First recorded in Deadlock.Baseline

Paradox FAQ

Who is Paradox in Deadlock?

Paradox is a Marksman hero in Deadlock, with a Complexity of 3 in the game files. Paradox. An artifact of time, and the name of a notorious thieves' guild... one that prides themselves on constructing elaborate heists that target the most untouchable of individuals and institutions. What does Paradox do with the countless artifacts, state secrets, and celebrity paternity tests that they have stolen? Put it on display at pop-up museums, so that they can show the world that no one is out of Paradox's reach.

How do you play Paradox in Deadlock?

Manipulating time lets Paradox outpace an enemy in one on one combat. She thrives by subjecting her enemies to timely swaps into a waiting pulse grenade, her wall, or into the middle of her teammates.

Who counters Paradox in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Paradox did furthest below what both heroes' overall win rates predict against Lady Geist (43.9% over 11,971 matches, 1.2 points below expected), Rem (50.1% over 16,626 matches, 0.8 points below expected), Apollo (47.2% over 15,480 matches, 0.6 points below expected), Drifter (44.7% over 22,129 matches, 0.6 points below expected) and Yamato (49.2% over 14,572 matches, 0.6 points below expected). These are match results measured by deadlock-api.com, not numbers from the game files.

What items do players buy most on Paradox in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Paradox players bought Tankbuster in 78.6% of matches (83,915 of 106,748), High-Velocity Rounds in 76.0% of matches (81,079 of 106,748) and Express Shot in 74.9% of matches (79,984 of 106,748). These are match results measured by deadlock-api.com, not numbers from the game files, and the most bought items are not a recommended build.

What are Paradox's abilities in Deadlock?

Paradox has four abilities. Pulse Grenade (first ability, 32 second cooldown): Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damage for Paradox against the victim. Time Wall (second ability, 25 second cooldown): Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. Enemies that touch the wall will be briefly slowed. Kinetic Carbine (third ability, 28 second cooldown): Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging. While in the air and charging, Zoom / alt-fire to timeslow your movement. Paradoxical Swap (ultimate, 95 second cooldown): Fire a projectile that swaps your position with the target enemy hero.

What do Paradox's abilities scale with?

Three of Paradox's four abilities scale with Spirit in the game files: Pulse Grenade (35 Pulse Damage, +0.3 x Spirit), Kinetic Carbine (25% Bonus Speed, +0.13 x Spirit in percentage points) and Paradoxical Swap (150 Swap Damage, +1.1 x Spirit). Time Wall has no damage scaling in the files.

What order do players unlock Paradox's abilities in Deadlock?

In all-rank matches from October 30 to November 1, 2026, from patch 6833's release day, Paradox players unlocked Pulse Grenade, Kinetic Carbine, Time Wall, then Paradoxical Swap in 65.4% of matches (70,223 of 107,293), and Kinetic Carbine, Pulse Grenade, Time Wall, then Paradoxical Swap in 26.6% of matches (28,576 of 107,293). These are match results measured by deadlock-api.com, not numbers from the game files, and the most common order is not a recommendation.

How much health does Paradox have in Deadlock?

Paradox starts with 730 max health and gains 46 health per level, before items.

How much damage does Paradox's gun do?

Paradox's gun fires 6.8 damage per bullet from a 40-round clip. It fires in bursts of 5, and how the game times a burst is not confirmed, so this site computes no damage per second for it.

How many souls does Paradox need to reach max level?

Paradox reaches level 36 at 48,600 souls (Boon 35 in the game's HUD).

Was Paradox changed in the latest patch?

No. Paradox is unchanged in the latest build of Deadlock on file (the November 5, 2026 patch, build 6860). It last changed in the October 1, 2026 patch.

Read from the November 5, 2026 patch (build 6860)Compared against the November 5, 2026 patch (build 6858)Source SteamDB GameTrackingSynced How we read thisReport a wrong number